Auch Infantry

STR 40
AGI 50
CON 50
DEX 80
INT 30
CHA 30

Starting Level
16

Recruitment
Quest

Personal Skill
Concentration

Armors
Leather (Scout), Coat (Musketeer)

Weapons and Stances

none Bareknuckle
Rifle/Bayonet Standing Shot
Flintlock [e]
Kneeling Shot

 


 

Soldier's Spirit (v3.1)
The Auch Infantry, the Reboldoeux Soldier, and the Coimbra Trooper gain bonus effects when played together in the same active MCC team.
Effect : AR +1, DR +1

 


 

Leather (Scout) enabled for Auch Infantry from v4.0.30 onwards.

 


Kneeling Shot

Equipment : Rifle or Bayonet
Normal Attack: 1-hit 1-target
Ammunition: Rifle Bullet
 
Level 25 Kneeling Shot :
accuracy : 60 + 35
attack speed + 8%
critical + 18

Available For : Musketeer, Auch Infantry, Catherine of Dexterity, Catherine of Intelligence, Catherine of Strength, Grace Bernelli
Acquisition : Musketeer Master (3,000 vis)
Prerequisite : Character level 36, Standing Shot level 12

 


 

Charging Shot
requires Kneeling Shot stance level 1

SP : 100
consumes Rifle Bullet x1
casting : 2s / action : 1.1s
targets 1 enemy within 19m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 225%
level 2 : ATK 245%
level 3 : ATK 265%
level 4 : ATK 286%
level 5 : ATK 306%
level 6 : ATK 327%
level 7 : ATK 347%
level 8 : ATK 368%
level 9 : ATK 388%
level 10 : ATK 408%
level 11 : ATK 429%
level 12 : ATK 449%

 


 

Pierce
requires Kneeling Shot stance level 8

cooldown : 10s / SP : 200
consumes Rifle Bullet x1
casting : 2.6s / action : 1.1s
targets 8 enemies in a 19m by 60cm strip area-of-effect ahead

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 120%
level 2 : ATK 131%
level 3 : ATK 142%
level 4 : ATK 153%
level 5 : ATK 164%
level 6 : ATK 175%
level 7 : ATK 186%
level 8 : ATK 197%
level 9 : ATK 208%
level 10 : ATK 219%
level 11 : ATK 229%
level 12 : ATK 240%

 


 

Execution Shooter
requires Kneeling Shot stance level 16

cooldown : 60s / SP : 300
consumes Rifle Bullet x3
casting : 3s / action : 2.7s
targets 1 enemy within 20m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 835%
level 2 : ATK 911%
level 3 : ATK 987%
level 4 : ATK 1063%
level 5 : ATK 1139%
level 6 : ATK 1215%
level 7 : ATK 1291%
level 8 : ATK 1367%
level 9 : ATK 1443%
level 10 : ATK 1518%
level 11 : ATK 1594%
level 12 : ATK 1670%

 


Standing Shot

Equipment : Rifle, Bayonet
Normal Attack: 1-hit 1-target
Ammunition: Rifle Bullet
 
Level 25 Standing Shot :
accuracy : 50 + 30
attack speed + 8%
critical + 9

Available For : Musketeer, Auch Infantry, Catherine of Dexterity, Catherine of Intelligence, Catherine of Strength, Grace Bernelli
Acquisition : Musketeer Master (1,500 vis)
Prerequisite : Character level 1

 


 

Birdfall
requires Standing Shot stance level 1

SP : 100
consumes Rifle Bullet x1
casting : 0.8s / action : 1.5s
targets 1 airborne enemy within 14m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 623%
level 2 : ATK 680%
level 3 : ATK 737%
level 4 : ATK 793%
level 5 : ATK 850%
level 6 : ATK 907%
level 7 : ATK 963%
level 8 : ATK 1020%
level 9 : ATK 1077%
level 10 : ATK 1133%
level 11 : ATK 1190%
level 12 : ATK 1247%

 


 

Blind Flash
requires Standing Shot stance level 4

SP : 150
consumes Rifle Bullet x1
casting : 1.3s / action : 1s
targets 15 enemies in a 4m radius area-of-effect within 14m

level 1 : 11s duration, reduces targets' accuracy to 0
level 2 : 12s duration, reduces targets' accuracy to 0
level 3 : 13s duration, reduces targets' accuracy to 0
level 4 : 14s duration, reduces targets' accuracy to 0
level 5 : 15s duration, reduces targets' accuracy to 0
level 6 : 16s duration, reduces targets' accuracy to 0
level 7 : 17s duration, reduces targets' accuracy to 0
level 8 : 18s duration, reduces targets' accuracy to 0
level 9 : 19s duration, reduces targets' accuracy to 0
level 10 : 20s duration, reduces targets' accuracy to 0
level 11 : 21s duration, reduces targets' accuracy to 0
level 12 : 22s duration, reduces targets' accuracy to 0

 


 

Headshot
requires Standing Shot stance level 8

cooldown : 10s / SP : 200
consumes Rifle Bullet x1
casting : 1.9s / action : 1s
targets 1 enemy within 14m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 281%, ignores 25 DEF
level 2 : ATK 306%, ignores 25 DEF
level 3 : ATK 332%, ignores 25 DEF
level 4 : ATK 357%, ignores 25 DEF
level 5 : ATK 383%, ignores 25 DEF
level 6 : ATK 408%, ignores 25 DEF
level 7 : ATK 434%, ignores 25 DEF
level 8 : ATK 460%, ignores 25 DEF
level 9 : ATK 485%, ignores 25 DEF
level 10 : ATK 511%, ignores 25 DEF
level 11 : ATK 536%, ignores 25 DEF
level 12 : ATK 562%, ignores 25 DEF

 


 

Undercovering
aka Covering Fire
requires Standing Shot stance level 12

cooldown : 15s / SP : 200
consumes Rifle Bullet x20
casting : 0.7s / action : 4s
targets 6 enemies in a 2.5m radius area-of-effect within 9m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 181%, 25% chance to [Fear]
level 2 : ATK 198%, 25% chance to [Fear]
level 3 : ATK 214%, 25% chance to [Fear]
level 4 : ATK 231%, 25% chance to [Fear]
level 5 : ATK 247%, 25% chance to [Fear]
level 6 : ATK 263%, 25% chance to [Fear]
level 7 : ATK 280%, 25% chance to [Fear]
level 8 : ATK 296%, 25% chance to [Fear]
level 9 : ATK 313%, 25% chance to [Fear]
level 10 : ATK 329%, 25% chance to [Fear]
level 11 : ATK 346%, 25% chance to [Fear]
level 12 : ATK 362%, 25% chance to [Fear]

 


 

Precision Strike
requires Standing Shot stance level 16

cooldown : 20s / SP : 250
consumes Rifle Bullet x1
casting : 2.6s / action : 0.8s
targets 1 enemy within 14m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 413%
level 2 : ATK 450%
level 3 : ATK 488%
level 4 : ATK 525%
level 5 : ATK 563%
level 6 : ATK 600%
level 7 : ATK 638%
level 8 : ATK 675%
level 9 : ATK 713%
level 10 : ATK 750%
level 11 : ATK 788%
level 12 : ATK 825%