Equipment : Blunt + Shield Normal Attack: 1-hit 1-target Ammunition: not applicable Level 25 Defender : accuracy : 100 blocking : 25 + 25 |
Available For : Fighter, Coimbra Trooper, Reboldoeux Soldier
Acquisition : Fighter Master (Mega Ionium x50 and Rare Book of Combat x1)
Prerequisite : Veteran, High Guard level 25
Dull Attack requires Defender stance level 1 |
SP : 100
casting : instant / action : 1.6s
targets 1 adjacent enemy
additional 50% damage against [Heavy Armour]
[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]
level 1 : ATK 218%, 25% chance to [Stun]
level 2 : ATK 237%, 25% chance to [Stun]
level 3 : ATK 257%, 25% chance to [Stun]
level 4 : ATK 277%, 25% chance to [Stun]
level 5 : ATK 297%, 25% chance to [Stun]
level 6 : ATK 317%, 25% chance to [Stun]
level 7 : ATK 336%, 25% chance to [Stun]
level 8 : ATK 356%, 25% chance to [Stun]
level 9 : ATK 376%, 25% chance to [Stun]
level 10 : ATK 396%, 25% chance to [Stun]
level 11 : ATK 415%, 25% chance to [Stun]
level 12 : ATK 435%, 25% chance to [Stun]
Complete Protection requires Defender stance level 8 |
cooldown : 10s / SP : 150
casting : instant / action : 0.2s
targets self
increases maximum blocking rate to 85
level 1 : 10s duration, blocking +12, all RES -20, mspd -50%
level 2 : 10s duration, blocking +14, all RES -20, mspd -50%
level 3 : 10s duration, blocking +16, all RES -20, mspd -50%
level 4 : 10s duration, blocking +18, all RES -20, mspd -50%
level 5 : 10s duration, blocking +20, all RES -20, mspd -50%
level 6 : 10s duration, blocking +22, all RES -20, mspd -50%
level 7 : 10s duration, blocking +24, all RES -20, mspd -50%
level 8 : 10s duration, blocking +26, all RES -20, mspd -50%
level 9 : 10s duration, blocking +28, all RES -20, mspd -50%
level 10 : 10s duration, blocking +30, all RES -20, mspd -50%
level 11 : 10s duration, blocking +32, all RES -20, mspd -50%, DR +1
level 12 : 10s duration, blocking +34, all RES -20, mspd -50%, DR +1
Tremendous requires Defender stance level 12 |
cooldown : 15s / SP : 250
casting : instant / action : 2.7s
targets 5 adjacent enemies
additional 50% damage against [Heavy Armour]
[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]
level 1 : ATK 350%, 50% chance to [Mortal Wound]
level 2 : ATK 382%, 50% chance to [Mortal Wound]
level 3 : ATK 413%, 50% chance to [Mortal Wound]
level 4 : ATK 445%, 50% chance to [Mortal Wound]
level 5 : ATK 477%, 50% chance to [Mortal Wound]
level 6 : ATK 509%, 50% chance to [Mortal Wound]
level 7 : ATK 541%, 50% chance to [Mortal Wound]
level 8 : ATK 572%, 50% chance to [Mortal Wound]
level 9 : ATK 604%, 50% chance to [Mortal Wound]
level 10 : ATK 636%, 50% chance to [Mortal Wound]
level 11 : ATK 668%, 50% chance to [Mortal Wound]
level 12 : ATK 699%, 50% chance to [Mortal Wound]
Massive Charge requires Defender stance level 16 |
cooldown : 20s / SP : 300
casting : instant / action : 4.1s
targets 1 adjacent enemy
additional 50% damage against [Heavy Armour]
[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]
level 1 : ATK 1172%, ignores 50 DEF
level 2 : ATK 1278%, ignores 50 DEF
level 3 : ATK 1385%, ignores 50 DEF
level 4 : ATK 1491%, ignores 50 DEF
level 5 : ATK 1598%, ignores 50 DEF
level 6 : ATK 1704%, ignores 50 DEF
level 7 : ATK 1811%, ignores 50 DEF
level 8 : ATK 1917%, ignores 50 DEF
level 9 : ATK 2024%, ignores 50 DEF
level 10 : ATK 2130%, ignores 50 DEF
level 11 : ATK 2237%, ignores 50 DEF
level 12 : ATK 2343%, ignores 50 DEF