Defending Shot

Equipment : Rifle, Bayonet
Normal Attack: 1-hit 1-target
Ammunition: Rifle Bullet
 
Level 25 Defending Shot :
accuracy : 50 + 25
attack speed + 5%
critical + 4
blocking : 15 + 10

Available For : Rescue Knight, Romina
Acquisition : none
Prerequisite : Character level 36

 


 

Birdfall
requires Defending Shot stance level 1

SP : 100
consumes Rifle Bullet x1
casting : 0.8s / action : 1.5s
targets 1 airborne enemy within 14m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 623%
level 2 : ATK 680%
level 3 : ATK 737%
level 4 : ATK 793%
level 5 : ATK 850%
level 6 : ATK 907%
level 7 : ATK 963%
level 8 : ATK 1020%
level 9 : ATK 1077%
level 10 : ATK 1133%
level 11 : ATK 1190%
level 12 : ATK 1247%

 


 

Guardian
requires Defending Shot stance level 4

SP : 150
casting : instant / action : 0.2s
targets self

level 1 : 10s duration, mspd -30%, blocking +8
level 2 : 10s duration, mspd -30%, blocking +11
level 3 : 10s duration, mspd -30%, blocking +14
level 4 : 10s duration, mspd -30%, blocking +17
level 5 : 10s duration, mspd -30%, blocking +20
level 6 : 10s duration, mspd -30%, blocking +23
level 7 : 10s duration, mspd -30%, blocking +26
level 8 : 10s duration, mspd -30%, blocking +29
level 9 : 10s duration, mspd -30%, blocking +32
level 10 : 10s duration, mspd -30%, blocking +35
level 11 : 10s duration, mspd -30%, blocking +38, DR +1
level 12 : 10s duration, mspd -30%, blocking +41, DR +1

 


 

Headshot
requires Defending Shot stance level 8

cooldown : 10s / SP : 200
consumes Rifle Bullet x1
casting : 1.9s / action : 1s
targets 1 enemy within 14m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 306%, ignores 25 DEF
level 2 : ATK 334%, ignores 25 DEF
level 3 : ATK 362%, ignores 25 DEF
level 4 : ATK 390%, ignores 25 DEF
level 5 : ATK 418%, ignores 25 DEF
level 6 : ATK 446%, ignores 25 DEF
level 7 : ATK 473%, ignores 25 DEF
level 8 : ATK 501%, ignores 25 DEF
level 9 : ATK 529%, ignores 25 DEF
level 10 : ATK 557%, ignores 25 DEF
level 11 : ATK 585%, ignores 25 DEF
level 12 : ATK 613%, ignores 25 DEF

 


 

Undercovering
aka Covering Fire
requires Defending Shot stance level 12

cooldown : 15s / SP : 250
consumes Rifle Bullet x20
casting : 0.7s / action : 4s
targets 6 enemies in a 2.5m radius area-of-effect within 9m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 155%, 50% chance to [Fear]
level 2 : ATK 169%, 50% chance to [Fear]
level 3 : ATK 183%, 50% chance to [Fear]
level 4 : ATK 198%, 50% chance to [Fear]
level 5 : ATK 212%, 50% chance to [Fear]
level 6 : ATK 226%, 50% chance to [Fear]
level 7 : ATK 240%, 50% chance to [Fear]
level 8 : ATK 254%, 50% chance to [Fear]
level 9 : ATK 268%, 50% chance to [Fear]
level 10 : ATK 282%, 50% chance to [Fear]
level 11 : ATK 296%, 50% chance to [Fear]
level 12 : ATK 310%, 50% chance to [Fear]

 


 

Precision Strike
requires Defending Shot stance level 16

cooldown : 20s / SP : 300
consumes Rifle Bullet x1
casting : 2.6s / action : 0.8s
targets 1 enemy within 14m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 413%
level 2 : ATK 450%
level 3 : ATK 488%
level 4 : ATK 525%
level 5 : ATK 563%
level 6 : ATK 600%
level 7 : ATK 638%
level 8 : ATK 675%
level 9 : ATK 713%
level 10 : ATK 750%
level 11 : ATK 788%
level 12 : ATK 825%