Encounter Shot

aka Close Encounter

Equipment : Bayonet
Normal Attack: 1-hit 1-target
Ammunition: Rifle Bullet
 
Level 25 Encounter Shot :
accuracy : 30 + 30
attack speed + 10%
critical + 6
blocking : 10 + 10

Available For : Musketeer, Grace Bernelli, Najib Sharif
Acquisition : Musketeer Master (Mega Aidanium x50 and Rare Book of Shooting x1)
Prerequisite : Veteran

 


 

Glint
requires Encounter Shot stance level 1

SP : 100
casting : instant / action : 3s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 257%, 25% chance to [Mortal Wound]
level 2 : ATK 280%, 25% chance to [Mortal Wound]
level 3 : ATK 303%, 25% chance to [Mortal Wound]
level 4 : ATK 327%, 25% chance to [Mortal Wound]
level 5 : ATK 350%, 25% chance to [Mortal Wound]
level 6 : ATK 373%, 25% chance to [Mortal Wound]
level 7 : ATK 397%, 25% chance to [Mortal Wound]
level 8 : ATK 420%, 25% chance to [Mortal Wound]
level 9 : ATK 444%, 25% chance to [Mortal Wound]
level 10 : ATK 467%, 25% chance to [Mortal Wound]
level 11 : ATK 490%, 25% chance to [Mortal Wound]
level 12 : ATK 514%, 25% chance to [Mortal Wound]

 


 

Bayonet Assault
requires Encounter Shot stance level 4

SP : 150
consumes Rifle Bullet x1
casting : instant / action : 2.6s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 181%, 50% chance to [Stun]
level 2 : ATK 197%, 50% chance to [Stun]
level 3 : ATK 214%, 50% chance to [Stun]
level 4 : ATK 230%, 50% chance to [Stun]
level 5 : ATK 247%, 50% chance to [Stun]
level 6 : ATK 263%, 50% chance to [Stun]
level 7 : ATK 280%, 50% chance to [Stun]
level 8 : ATK 296%, 50% chance to [Stun]
level 9 : ATK 313%, 50% chance to [Stun]
level 10 : ATK 329%, 50% chance to [Stun]
level 11 : ATK 345%, 50% chance to [Stun]
level 12 : ATK 362%, 50% chance to [Stun]

 


 

Incising Attack
requires Encounter Shot stance level 8

cooldown : 10s / SP : 200
consumes Rifle Bullet x7
casting : instant / action : 4.3s
targets 3 adjacent enemies

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 412%, 33% chance to [Mortal Wound]
level 2 : ATK 450%, 33% chance to [Mortal Wound]
level 3 : ATK 487%, 33% chance to [Mortal Wound]
level 4 : ATK 525%, 33% chance to [Mortal Wound]
level 5 : ATK 562%, 33% chance to [Mortal Wound]
level 6 : ATK 599%, 33% chance to [Mortal Wound]
level 7 : ATK 637%, 33% chance to [Mortal Wound]
level 8 : ATK 674%, 33% chance to [Mortal Wound]
level 9 : ATK 712%, 33% chance to [Mortal Wound]
level 10 : ATK 749%, 33% chance to [Mortal Wound]
level 11 : ATK 787%, 33% chance to [Mortal Wound]
level 12 : ATK 824%, 33% chance to [Mortal Wound]

 


 

Shooting Star
requires Encounter Shot stance level 16

cooldown : 20s / SP : 300
consumes Rifle Bullet x12
casting : 1s / action : 4.6s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 780%, 50% chance to [Mortal Wound], ignores 50 DEF
level 2 : ATK 851%, 50% chance to [Mortal Wound], ignores 50 DEF
level 3 : ATK 922%, 50% chance to [Mortal Wound], ignores 50 DEF
level 4 : ATK 993%, 50% chance to [Mortal Wound], ignores 50 DEF
level 5 : ATK 1064%, 50% chance to [Mortal Wound], ignores 50 DEF
level 6 : ATK 1135%, 50% chance to [Mortal Wound], ignores 50 DEF
level 7 : ATK 1206%, 50% chance to [Mortal Wound], ignores 50 DEF
level 8 : ATK 1277%, 50% chance to [Mortal Wound], ignores 50 DEF
level 9 : ATK 1348%, 50% chance to [Mortal Wound], ignores 50 DEF
level 10 : ATK 1418%, 50% chance to [Mortal Wound], ignores 50 DEF
level 11 : ATK 1489%, 50% chance to [Mortal Wound], ignores 50 DEF
level 12 : ATK 1560%, 50% chance to [Mortal Wound], ignores 50 DEF