Healing

Healing
restores a small amount of a character's HP

Available For : Scout, Emilia Giannino, Emilia the Sage, Soho, Soho the Wind, Viki Arnest

SP : 25
casting : instant / action : 1.5s
targets 1 adjacent character

level 1 : heals 206 + 0.6*(base DEX + INT) + 5.65*(invested DEX + INT) HP
level 2 : heals 204 + 1.4*(base DEX + INT) + 11.1*(invested DEX + INT) HP
level 3 : heals 202 + 2.2*(base DEX + INT) + 16.55*(invested DEX + INT) HP
level 4 : heals 200 + 3*(base DEX + INT) + 22*(invested DEX + INT) HP
level 5 : heals 198 + 3.8*(base DEX + INT) + 27.45*(invested DEX + INT) HP
level 6 : heals 196 + 4.6*(base DEX + INT) + 32.9*(invested DEX + INT) HP
level 7 : heals 194 + 5.4*(base DEX + INT) + 38.35*(invested DEX + INT) HP
level 8 : heals 192 + 6.2*(base DEX + INT) + 43.8*(invested DEX + INT) HP
level 9 : heals 190 + 7*(base DEX + INT) + 49.25*(invested DEX + INT) HP
level 10 : heals 188 + 7.8*(base DEX + INT) + 54.7*(invested DEX + INT) HP
level 11 : heals 186 + 8.6*(base DEX + INT) + 60.15*(invested DEX + INT) HP
level 12 : heals 184 + 9.4*(base DEX + INT) + 65.6*(invested DEX + INT) HP

 


 

Base DEX + INT refers to the sum of the starting DEX and INT values of the character. This excludes additional DEX and INT points gained after character promotion.

INT and DEX points gained/lost from Increase Status Ampules, Damaged Ancient Rod, and Will of Argus count towards base DEX + base INT as well.
INT points lost from Damaged Ancient Rosario have no effect on healing amount. (Unclear if this is intentional.)

Invested DEX + INT refers to the sum of extra stat points gained from post-character-promotion stat investments. If no points are added to DEX or INT after character promotion from Veteran and beyond, then this part equals 0.

For example, consider an Expert normal Emilia with 80 INT, then she has:-

  • base 50 DEX,
  • base 60 INT, and
  • invested 20 INT
Her heal amount at lvl10 Healing will therefore be:
188 + 7.8*(50 + 60) + 54.7*(20) = 2140

If she consumes an Increase Status Ampule (Dexterity) and puts on a Damaged Ancient Rod, then she has:-

  • base 50 DEX,
  • bonus 3 DEX from Increase Status Ampule (Dexterity),
  • base 60 INT,
  • penalty 10 INT from Damaged Ancient Rod, and
  • invested 20 INT
Her heal amount at lvl10 Healing will then be:
188 + 7.8*(50 + 3 + 60 - 10) + 54.7*(20) = 2085

The Damaged Ancient Rosario item adds an additional 300 points of heal to the final figure regardless of skill level.
The Silver Rosario item adds an additional 500 points of heal to the final figure regardless of skill level.