aka Defensive Construction
Equipment : (Hammer) Normal Attack: none Ammunition: not applicable Level 25 Structure Builds : accuracy : 100 |
Available For : Angie Shirley, Yeganeh
Acquisition : none
Prerequisite : Character level 16
Build Fence aka Fence Construction requires Structure Build stance level 1 |
SP : 150
consumes Toolset Box x3
casting : 10s / action : 0.3s
targets specified location
level 1 : casting 10.0s, a maximum of 2 can be built
level 2 : casting 9.8s, a maximum of 3 can be built
level 3 : casting 9.6s, a maximum of 3 can be built
level 4 : casting 9.2s, a maximum of 3 can be built
level 5 : casting 8.8s, a maximum of 3 can be built
level 6 : casting 8.2s, a maximum of 4 can be built
level 7 : casting 7.6s, a maximum of 4 can be built
level 8 : casting 6.8s, a maximum of 4 can be built
level 9 : casting 6.0s, a maximum of 4 can be built
level 10 : casting 5.0s, a maximum of 5 can be built
level 11 : casting 4.0s, a maximum of 5 can be built
level 12 : casting 3.0s, a maximum of 6 can be built
Spike Trap requires Structure Build stance level 4 |
cooldown : 2s / SP : 50
consumes Toolset Box x2
casting : instant / action : 2s
targets specified location
a spike trap, damage dependent on character and skill level
Spike Trap
Build Rotating Blade aka Rotating Blade Construction requires Structure Build stance level 8 |
cooldown 4s / SP : 250
consumes Toolset Box x3
casting : 10s / action : 0.3s
targets specified location
skill level increases construction ATK bonus
level 1 : casting 19.9s, a maximum of 2 can be built
level 2 : casting 19.6s, a maximum of 2 can be built
level 3 : casting 19.1s, a maximum of 2 can be built
level 4 : casting 18.4s, a maximum of 2 can be built
level 5 : casting 17.5s, a maximum of 3 can be built
level 6 : casting 16.4s, a maximum of 3 can be built
level 7 : casting 15.1s, a maximum of 3 can be built
level 8 : casting 13.6s, a maximum of 3 can be built
level 9 : casting 11.9s, a maximum of 3 can be built
level 10 : casting 10.0s, a maximum of 4 can be built
level 11 : casting 8.0s, a maximum of 4 can be built
level 12 : casting 5.8s, a maximum of 5 can be built
Build Concentration Ward aka Concentration Ward Construction requires Structure Build stance level 12 |
cooldown : 8s / SP : 250
consumes Toolset Box x4
casting : 10s / action : 0.3s
targets specified location
level 1 : casting 24.8s, a maximum of 1 can be built
level 2 : casting 24.5s, a maximum of 1 can be built
level 3 : casting 23.9s, a maximum of 1 can be built
level 4 : casting 23.0s, a maximum of 1 can be built
level 5 : casting 21.8s, a maximum of 1 can be built
level 6 : casting 20.5s, a maximum of 1 can be built
level 7 : casting 18.8s, a maximum of 1 can be built
level 8 : casting 17.0s, a maximum of 1 can be built
level 9 : casting 14.8s, a maximum of 1 can be built
level 10 : casting 12.5s, a maximum of 2 can be built
level 11 : casting 10.0s, a maximum of 2 can be built
level 12 : casting 7.1s, a maximum of 3 can be built
Build Great Rotating Blade aka Great Rotating Blade Construction requires Structure Build stance level 16 |
cooldown : 10s / SP : 300
consumes Toolset Box x5
casting : 10s / action : 0.3s
targets specified location
skill level increases construction ATK bonus
level 1 : casting 19.9s, a maximum of 1 can be built
level 2 : casting 19.6s, a maximum of 1 can be built
level 3 : casting 19.1s, a maximum of 1 can be built
level 4 : casting 18.4s, a maximum of 1 can be built
level 5 : casting 17.5s, a maximum of 1 can be built
level 6 : casting 16.4s, a maximum of 1 can be built
level 7 : casting 15.1s, a maximum of 1 can be built
level 8 : casting 13.6s, a maximum of 1 can be built
level 9 : casting 11.9s, a maximum of 1 can be built
level 10 : casting 10.0s, a maximum of 2 can be built
level 11 : casting 8.0s, a maximum of 2 can be built
level 12 : casting 5.8s, a maximum of 3 can be built
Structure | Effect | |
Fence | attracts monster aggro | |
Rotating Blade | attacks nearby enemies | |
Concentration Ward | all characters within range gains improvement in range attacks | |
Great Rotating Blade | attacks nearby enemies, airborne inclusive |
Casting time is affected by skill level.