December 3, 2009
2015 ~ 2055
[Granado Espada 4.3.5]
1. Changed some aspects of the Live Server invited-user PVP test.
- enhance, enchant, and socket related features cannot be used.
2. Added expert shotgun stances [Superior Blaster] and [Duel Blaster].
- the stance-books for Bernelli-exclusive [Superior Blaster] and Lorch-exclusive [Duel Blaster] can be purchased from the NPC Emilia in Coimbra after completion of the existing Errac Constellation Stance quest.
- the stance-book can be acquired with 6 Growth Stones and 1 Symbol of Gemini.
3. Added expert shotgun stance bullet Full Metal Shell.
- Full Metal Shell can purchased from the Toolshop NPC in all major towns as well as from the Lorch NPC in Auch.
- Full Metal Shell can be recharged from the Bullet Charger.
4. Changed some skills from Reckless Emilia exclusive expert stance [Madness].
Original | Changed | |
Ele Invisble | consumes Ancient Star Orb x20 duration 15s SP -30% for duration of effect | consumes Ancient Star Orb x15 duration 20s SP -20% for duration of effect |
Third Element | consumes Ancient Star Orb x10 lvl10: ATK1147% | consumes Ancient Star Orb x7 lvl10: ATK732% |
Spell Bead | consumes Ancient Star Orb x15 maximum range 12m targets 15 enemies in an 8m radius 1.6s cast lvl10: 60% chance to inflict [Darkness Bleed] for 10s [Darkness Bleed] reduces HP by 1000 for duration of effect skill stacking possible | consumes Ancient Star Orb x12 maximum range 10m targets 10 enemies in an 8m radius 2.5s cast lvl10: 40% chance to inflict [Darkness Bleed] for 15s [Darkness Bleed] reduces HP by 500 for duration of effect skill stacking not possible |
Spell Hail | consumes Ancient Star Orb x12 maximum range 13m targets 12 enemies in an 8m radius 1s cast | consumes Ancient Star Orb x8 maximum range 8m targets 8 enemies in an 8m radius 2s cast |
Safe Guard | cooldown 180s consumes Ancient Star Orb x20 | cooldown 120s consumes Ancient Star Orb x15 cannot use skills and items during state of invulnerability |
5. Changed some skills from Warlock's and Hellena's expert stances [Magic of Occultism] and [Occultism Assistance].
Original | Changed | |
Magic of Occultism | 15% increase in melee damage received | no increase in melee damage received |
Occultism Assistance | 10% increase in melee damage received | |
Ice Vrille | consumes Ancient Star Orb x10 3.3s cast | consumes Ancient Star Orb x5 2.8s cast |
Breath of Fire | constumes Ancient Star Orb x15 | constumes Ancient Star Orb x8 |
Electric Blaster | 18s cooldown consumes Ancient Star Orb x15 3.4s cast maximum range 12m | 24s cooldown consumes Ancient Star Orb x10 3s cast maximum range 15m |
Abyss Flare | consumes Ancient Star Orb x20 | consumes Ancient Star Orb x15 |
Barsel | consumes Ancient Star Orb x15 | consumes Ancient Star Orb x10 |
6. Changed some skills from cannon expert stance [Demolition Burst] and [Tested Burst].
Original | Changed | |
Fallen Angel | range 8m~22m targets 15 enemies in a 12m radius lvl10: ATK 974% 70% chance to [Web] lvl11: ATK 1023% 100% chance to [Web] | range 10m~22m targets 8 enemies in a 12m radius lvl10: ATK 1093% 55% chance to [Web] lvl11: ATK 1148% 77% chance to [Web] |
Blazing Burster | range 12m~25m targets 15 enemies in a 12m radius lvl10: ATK 1185% 70% chance to inflict [Heat Wave] lvl11: ATK 1244% 100% chance to inflict [Heat Wave] | range 12m~25m targets 12 enemies in a 12m radius lvl10: ATK 1247% 55% chance to inflict [Heat Wave] lvl11: ATK 1310% 77% chance to inflict [Heat Wave] |
Castle Crasher | lvl10: ATK 1241% lvl11: ATK 1303% | lvl10: ATK 1189% lvl11: ATK 1248% |
7. Changed some skills from Asoka exclusive expert stance [Sect of Moonlight].
Original | Changed | |
Double Slicer | lvl10: ATK 733% ignores 20 DEF lvl11: ATK 769% ignores 20 DEF | lvl10: ATK 707% ignores 30 DEF 19% chance to inflict double damage on targets afflicted with [Moon's Curse] lvl11: ATK 742% ignores 30 DEF 25% chance to inflict double damage on targets afflicted with [Moon's Curse] |
Piercing Dimension | specify location skill lvl10: ATK 670% ignores 40 DEF 55% chance to [Bleed] lvl11: ATK 704% ignores 40 DEF 77% chance to [Bleed] | specify target skill lvl10: ATK 738% ignores 30 DEF 60% chance to [Bleed] lvl11: ATK 775% ignores 30 DEF 60% chance to [Bleed] |
Moon's Decision | lvl10: ATK 644% 40% chance to inflict [Moon's Curse] lvl11: ATK 677% 40% chance to inflict [Moon's Curse] | lvl10: ATK 752% 60% chance to inflict [Moon's Curse] lvl11: ATK 789% 60% chance to inflict [Moon's Curse] |
8. Fixed an issue with Escape Artist skill [Clear Sense] effect not applying.
9. Changed some of Asoka's animation.
10. Fixed an issue with Totentanz skill Dance of Death debuff not applying when skill level is 11 and above.
2. And now for some brief descriptions of the stances. Grace gets Superior Blaster and Lorch gets Duel Blaster. Both stances have the same pose/animation as Gigantic Blaster and they shoot twice per attack cycle for normal attacks as well. Despite having a couple of identical skills, Superior Blaster and Duel Blaster play out quite differently, much like Shotgun Blaster vs Hunting Blaster.
[Superior Blaster] at lvl25
[Hound]
[Pollute Shot]
[Encounter Stroke]
[Executer]
[Blow Impact]
[Duel Blaster] at lvl25
[Camouflage]
[Expoison]
[Encounter Stroke]
[Wire Prisoner]
[Blow Impact]
Most of the skills are rather straightforward, some of the noteworthy things are:-
3. Officially Full Metal Shell, but 철갑탄 is more like Armour-Pierce Shot. This costs 150 vis per batch of 50 from the NPCs or 147,452 vis for full charge of 32767 from the Bullet Charger.
4. Yes she just got nerfed.
10% increase in melee damage received
10% decrease in magic damage received
accuracy +35
attack speed +25%
critical +10%
penetration +15
cooldown 180s / SP 750
consumes Ancient Star Orb x5
targets all squad members within 8m
lvl10: 400s duration, ATK against monsters +20%, critical +10
cooldown 20s / SP 540
consumes Ancient Star Orb x3
targets 5 enemies in a 4m radius AoE within 10m
lvl10: ATK 1164%, 60% chance to inflict [Corrosion]
cooldown 18s / SP 440
consumes Full Metal Shell x5
targets 5 enemies in a 3m radius AoE within 3m
lvl10: ATK 1485%, ignore 50 DEF, 18% chance to inflict 1.5 times damage
cooldown 20s / SP 440
consumes Full Metal Shell x1
targets 1 nearby enemy
lvl10: ATK 1945%, 100% chance to inflict [Mortal Wound]
cooldown 24s / SP 750
consumes Full Metal Shell x8
targets 6 enemies in a 5m radius AoE within 10m
lvl10: ATK 1520%, ignore 50 DEF
10% increase in melee damage received
10% decrease in magic damage received
accuracy +25
attack speed +16%
penetration +15
cooldown 60s / SP 750
consumes Ancient Star Orb x8
targets self
lvl10: 50s duration [Camouflage], 15% magic attack damage reduction
cooldown 20s / SP 850
consumes Ancient Star Orb x2
targets location
lvl10: trap skill, 100% chance to inflict [Corrosion]
cooldown 18s / SP 440
consumes Full Metal Shell x5
targets 5 enemies in a 3m radius AoE within 3m
lvl10: ATK 1485%, ignore 50 DEF, 18% chance to inflict 1.5 times damage
cooldown 20s / SP 850
consumes Ancient Star Orb x2
targets location
lvl10: trap skill, 100% chance to inflict [Entangle]
cooldown 24s / SP 750
consumes Full Metal Shell x8
targets 6 enemies in a 5m radius AoE within 10m
lvl10: ATK 1520%, ignore 50 DEF
- Hound is a squad buff. It stacks with other scout/warlock/wizard buffs. It doesn't stick around after switching stances and weapons though, so Grace will have to stick with the stance after buffing if she wants to keep the buff.
- Camouflage is like Calyce's Silent Move, except Lorch can't move while under Camouflage. He can still use skills and items.
- Corrosion reduces movement speed and (I think) increases damage taken.
- Entangle prevents movement, prevents item/skill use, and depletes hitpoints over time (about 6,000 hitpoints over 12 seconds in PvP test, this is excluding the base direct damage caused by the trap).
- Lorch's traps have 58 AR/DR at master level. Lorch's traps' AR/DR are affected by the level of the trap skills and the attack ratings of the character. The formula for the AR is 25 + character AR/2 (round down) + skill level, so for example a Lorch with 66AR and lvl10 Wire Prisoner will have 25 + 33 + 10 = 68AR trap. The traps will gain an additional AR at skill lvl11. This formula works a lot better than the one for the normal traps, so these new traps are actually quite effective with their higher AR. Wire Prisoner is fun stuff. ^^
- Encounter Stroke is instant-cast. The range and radius are a bit small though. It's a bit like improved Glitter.
- Executer is instant-cast as well, although it has a moderately long animation. It's a bit like improved Implosion. (Actually the animation is the same as Implosion... <_<)
- Blow Impact is a bit like improved Steal Baton/Slug Bullet/Blow Back.