Duel Blaster

  Equipment : Shotgun
Normal Attack: 2-hit splash
Ammunition: Full Metal Shell
 
Level 25 Duel Blaster :
accuracy : 25 + 25
attack speed + 20%
penetration : 20

Available For : Lorch Furuholmen
Acquisition : Emilia (Symbol of Gemini x1 and Growth Stone x6)
Prerequisite : Expert, Gigantic Blaster level 25

 


 

  Camouflage
requires Duel Blaster stance level 1

cooldown : 60s / SP : 750
consumes Ancient Star Orb x8
casting : 1.1s / action : 1.1s
targets self
[Camouflage] persists after using skill

level 1 : 5s duration [Camouflage], magic ATK received -6%
level 2 : 10s duration [Camouflage], magic ATK received -7%
level 3 : 15s duration [Camouflage], magic ATK received -8%
level 4 : 20s duration [Camouflage], magic ATK received -9%
level 5 : 25s duration [Camouflage], magic ATK received -10%
level 6 : 30s duration [Camouflage], magic ATK received -11%
level 7 : 35s duration [Camouflage], magic ATK received -12%
level 8 : 40s duration [Camouflage], magic ATK received -13%
level 9 : 45s duration [Camouflage], magic ATK received -14%
level 10 : 50s duration [Camouflage], magic ATK received -15%
level 11 : 55s duration [Camouflage], magic ATK received -16%, DR +1
level 12 : 60s duration [Camouflage], magic ATK received -17%, DR +1

 


 

  Expoison
requires Duel Blaster stance level 8

cooldown : 5s / SP : 850
consumes Ancient Star Orb x2
casting : instant / action : 2s
targets selected location
trap AR/DR increases with character's AR and skill level

level 1 : 100% chance to inflict [Corrosion]
level 2 : 100% chance to inflict [Corrosion]
level 3 : 100% chance to inflict [Corrosion]
level 4 : 100% chance to inflict [Corrosion]
level 5 : 100% chance to inflict [Corrosion]
level 6 : 100% chance to inflict [Corrosion]
level 7 : 100% chance to inflict [Corrosion]
level 8 : 100% chance to inflict [Corrosion]
level 9 : 100% chance to inflict [Corrosion]
level 10 : 100% chance to inflict [Corrosion]
level 11 : 100% chance to inflict [Corrosion], trap AR +1
level 12 : 100% chance to inflict [Corrosion], trap AR +1

 


 

  Encounter Stroke
requires Duel Blaster stance level 12

cooldown : 18s / SP : 440
consumes Full Metal Shell x5
casting : instant / action : 2.1s
targets 5 enemies in a 3m radius area-of-effect within 5m

[PVP : Soft Armour 100%, Light Armour 110%, Heavy Armour 85%]

level 1 : ATK 817%, ignores 50 DEF, 4% chance to inflict 1.5 times damage
level 2 : ATK 891%, ignores 50 DEF, 6% chance to inflict 1.5 times damage
level 3 : ATK 965%, ignores 50 DEF, 7% chance to inflict 1.5 times damage
level 4 : ATK 1040%, ignores 50 DEF, 9% chance to inflict 1.5 times damage
level 5 : ATK 1114%, ignores 50 DEF, 10% chance to inflict 1.5 times damage
level 6 : ATK 1188%, ignores 50 DEF, 12% chance to inflict 1.5 times damage
level 7 : ATK 1262%, ignores 50 DEF, 13% chance to inflict 1.5 times damage
level 8 : ATK 1337%, ignores 50 DEF, 15% chance to inflict 1.5 times damage
level 9 : ATK 1411%, ignores 50 DEF, 16% chance to inflict 1.5 times damage
level 10 : ATK 1485%, ignores 50 DEF, 18% chance to inflict 1.5 times damage
level 11 : ATK 1560%, ignores 50 DEF, 25% chance to inflict 1.5 times damage
level 12 : ATK 1634%, ignores 50 DEF, 25% chance to inflict 1.5 times damage

 


 

  Wire Prisoner
requires Duel Blaster stance level 16

cooldown : 5s / SP : 850
consumes Ancient Star Orb x2
casting : instant / action : 2s
targets selected location
trap AR/DR increases with character's AR and skill level

level 1 : 100% chance to inflict [Entangle]
level 2 : 100% chance to inflict [Entangle]
level 3 : 100% chance to inflict [Entangle]
level 4 : 100% chance to inflict [Entangle]
level 5 : 100% chance to inflict [Entangle]
level 6 : 100% chance to inflict [Entangle]
level 7 : 100% chance to inflict [Entangle]
level 8 : 100% chance to inflict [Entangle]
level 9 : 100% chance to inflict [Entangle]
level 10 : 100% chance to inflict [Entangle]
level 11 : 100% chance to inflict [Entangle], trap AR +1
level 12 : 100% chance to inflict [Entangle], trap AR +1

 


 

  Blow Impact
requires Duel Blaster stance level 20

cooldown : 24s / SP : 750
consumes Full Metal Shell x6
casting : 1.5s / action : 1.8s
targets 6 enemies in a 5m radius area-of-effect within 10m

[PVP : Soft Armour 110%, Light Armour 120%, Heavy Armour 85%]

level 1 : ATK 836%, ignores 50 DEF, 4% chance to inflict 1.5 times damage
level 2 : ATK 912%, ignores 50 DEF, 6% chance to inflict 1.5 times damage
level 3 : ATK 988%, ignores 50 DEF, 7% chance to inflict 1.5 times damage
level 4 : ATK 1064%, ignores 50 DEF, 9% chance to inflict 1.5 times damage
level 5 : ATK 1140%, ignores 50 DEF, 10% chance to inflict 1.5 times damage
level 6 : ATK 1216%, ignores 50 DEF, 12% chance to inflict 1.5 times damage
level 7 : ATK 1292%, ignores 50 DEF, 13% chance to inflict 1.5 times damage
level 8 : ATK 1368%, ignores 50 DEF, 15% chance to inflict 1.5 times damage
level 9 : ATK 1444%, ignores 50 DEF, 16% chance to inflict 1.5 times damage
level 10 : ATK 1520%, ignores 50 DEF, 18% chance to inflict 1.5 times damage
level 11 : ATK 1596%, ignores 50 DEF, 25% chance to inflict 1.5 times damage
level 12 : ATK 1672%, ignores 50 DEF, 25% chance to inflict 1.5 times damage

 


 

Duel Blaster traps AR has the formula of 25 + character AR/2 (round down) + skill level.

For example, a Lorch with 66 AR and lvl10 Wire Prisoner will lay 25 + 66/2 + 10 = 68 AR Wire Prisoner traps.

Traps gain additional 1 AR at skill level 11 and above as mentioned in skill descriptions.

 


 

Status Effect
Camouflage invisibility, reduces movement speed to 1/5 of normal rate, skill/item usage possible, changing stance cancels status
Corrosion reduces movement speed and proportionally increases damage received based on mHP
Entangle disables movement, disables items and skills, depletes hitpoints over time