Occultism Assistance (Hellena)

Equipment : LOE Bracelet + LOE Bracelet
Normal Attack: 2-hit 1-target
Ammunition: Elemental Sphere
 
Level 25 Occultism Assistance :
accuracy : 100
SP regeneration + 10
attack speed + 10%
immunity : 10 + 10

Available For : Hellena
Acquisition : Emilia (Symbol of Pisces x1 and Growth Stone x6)
Prerequisite : Expert

 


 

Lightning Spear
requires Occultism Assistance stance level 5

cooldown : 15s / SP : 400
consumes Magical Orb x30
casting : 1s/ action : 1.4s
targets 4 enemies in a 5m radius area-of-effect within 9m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 357%, 20% chance to [Shock]
level 2 : ATK 389%, 20% chance to [Shock]
level 3 : ATK 422%, 20% chance to [Shock]
level 4 : ATK 454%, 20% chance to [Shock]
level 5 : ATK 487%, 20% chance to [Shock]
level 6 : ATK 519%, 20% chance to [Shock]
level 7 : ATK 552%, 20% chance to [Shock]
level 8 : ATK 584%, 20% chance to [Shock]
level 9 : ATK 617%, 20% chance to [Shock]
level 10 : ATK 649%, 20% chance to [Shock]
level 11 : ATK 682%, 20% chance to [Shock]
level 12 : ATK 714%, 20% chance to [Shock]

 


 

Cyclone
requires Occultism Assistance stance level 10

cooldown : 30s / SP : 500
consumes Elemental Orb x30
casting : 1.5s / action : 1.8s
targets 6 enemies in a 8m radius area-of-effect within 10m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 272%, 40% chance to [Confuse]
level 2 : ATK 297%, 40% chance to [Confuse]
level 3 : ATK 321%, 40% chance to [Confuse]
level 4 : ATK 346%, 40% chance to [Confuse]
level 5 : ATK 371%, 40% chance to [Confuse]
level 6 : ATK 395%, 40% chance to [Confuse]
level 7 : ATK 420%, 40% chance to [Confuse]
level 8 : ATK 445%, 40% chance to [Confuse]
level 9 : ATK 470%, 40% chance to [Confuse]
level 10 : ATK 494%, 40% chance to [Confuse]
level 11 : ATK 519%, 40% chance to [Confuse]
level 12 : ATK 544%, 40% chance to [Confuse]

 


 

Aqua Pierce
requires Occultism Assistance stance level 15

cooldown : 12s / SP : 550
consumes Elemental Orb x35
casting : 1.7s / action : 1.8s
targets 1 enemy within 9m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 928%
level 2 : ATK 1012%
level 3 : ATK 1097%
level 4 : ATK 1181%
level 5 : ATK 1265%
level 6 : ATK 1350%
level 7 : ATK 1434%
level 8 : ATK 1518%
level 9 : ATK 1603%
level 10 : ATK 1687%
level 11 : ATK 1772%
level 12 : ATK 1856%

 


 

Barsel
requires Occultism Assistance stance level 20

cooldown : 360s / SP : 1100
consumes Ancient Star Orb x8
casting : 1.1s / action : 1.1s
targets self

level 1 : 30s duration, AR +1, elemental ATK +6, penetration +1, mSP +1%, DEF -3, mspd -1%
level 2 : 60s duration, AR +1, elemental ATK +7, penetration +2, mSP +2%, DEF -6, mspd -2%
level 3 : 90s duration, AR +1, elemental ATK +8, penetration +2, mSP +3%, DEF -9, mspd -3%
level 4 : 120s duration, AR +1, elemental ATK +9, penetration +3, mSP +4%, DEF -12, mspd -4%
level 5 : 150s duration, AR +1, elemental ATK +10, penetration +3, mSP +5%, DEF -15, mspd -5%
level 6 : 180s duration, AR +1, elemental ATK +11, penetration +4, mSP +6%, DEF -18, mspd -6%
level 7 : 210s duration, AR +1, elemental ATK +12, penetration +4, mSP +7%, DEF -21, mspd -7%
level 8 : 240s duration, AR +1, elemental ATK +13, penetration +5, mSP +8%, DEF -24, mspd -8%
level 9 : 270s duration, AR +1, elemental ATK +14, penetration +5, mSP +9%, DEF -27, mspd -9%
level 10 : 300s duration, AR +1, elemental ATK +15, penetration +6, mSP +10%, DEF -30, mspd -10%
level 11 : 330s duration, AR +2, elemental ATK +15, penetration +6, mSP +12%, DR -1, DEF -20, mspd -10%
level 12 : 360s duration, AR +2, elemental ATK +20, penetration +10, mSP +15%, DR -1, DEF -20, mspd -10%

 


 

Flare
requires Occultism Assistance stance level 25

cooldown : 360s / SP : 1250
consumes Ancient Star Orb x10
casting : 1.1s / action 1.1s
targets all family members within 10m

level 1 : 30s duration, ATK +2%, mSP +6%, mHP -2%, ATK against monster +3%
level 2 : 60s duration, ATK +4%, mSP +7%, mHP -4%, ATK against monster +6%
level 3 : 90s duration, ATK +6%, mSP +8%, mHP -6%, ATK against monster +9%
level 4 : 120s duration, ATK +8%, mSP +9%, mHP -8%, ATK against monster +12%
level 5 : 150s duration, ATK +10%, mSP +10%, mHP -10%, ATK against monster +15%
level 6 : 180s duration, ATK +12%, mSP +11%, mHP -12%, ATK against monster +18%
level 7 : 210s duration, ATK +14%, mSP +12%, mHP -14%, ATK against monster +21%
level 8 : 240s duration, ATK +16%, mSP +13%, mHP -16%, ATK against monster +24%
level 9 : 270s duration, ATK +18%, mSP +14%, mHP -18%, ATK against monster +27%
level 10 : 300s duration, ATK +20%, mSP +15%, mHP -20% ATK against monster +30%
level 11 : 330s duration, AR +1, DR +1, ATK +20%, mSP +15%, mHP -20% ATK against monster +30%, all RES -15
level 12 : 360s duration, AR +1, DR +1, ATK +20%, mSP +20%, mHP -10% ATK against monster +30%, all RES -15

 


Occultism Assistance

Equipment : LOE Bracelet + LOE Bracelet
Normal Attack: 2-hit 1-target
Ammunition: Elemental Sphere
 
Level 25 Occultism Assistance :
accuracy : 100
SP regeneration + 10
attack speed + 10%
immunity : 10 + 10

Available For : Warlock
Acquisition : Emilia (Symbol of Pisces x1 and Growth Stone x6)
Prerequisite : Expert

 


 

Absolute Zero
requires Occultism Assistance stance level 5

cooldown : 10s / SP : 160
casting : 1.4s / action : 2.7s
targets 1 enemy within 8m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 953%, 15% chance to [Freeze]
level 2 : ATK 1039%, 15% chance to [Freeze]
level 3 : ATK 1126%, 15% chance to [Freeze]
level 4 : ATK 1212%, 15% chance to [Freeze]
level 5 : ATK 1299%, 15% chance to [Freeze]
level 6 : ATK 1386%, 15% chance to [Freeze]
level 7 : ATK 1472%, 15% chance to [Freeze]
level 8 : ATK 1559%, 15% chance to [Freeze]
level 9 : ATK 1645%, 15% chance to [Freeze]
level 10 : ATK 1732%, 15% chance to [Freeze]
level 11 : ATK 1819%, 15% chance to [Freeze]
level 12 : ATK 1905%, 15% chance to [Freeze]

 


 

Chain Lightning
requires Occultism Assistance stance level 10

cooldown : 18s / SP : 160
casting : 1.4s / action : 2.7s
targets 6 enemies in a 6m radius area-of-effect within 10m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 1 ~ 890%, 20% chance to [Shock]
level 2 : ATK 1 ~ 971%, 20% chance to [Shock]
level 3 : ATK 1 ~ 1052%, 20% chance to [Shock]
level 4 : ATK 1 ~ 1132%, 20% chance to [Shock]
level 5 : ATK 1 ~ 1213%, 20% chance to [Shock]
level 6 : ATK 1 ~ 1294%, 20% chance to [Shock]
level 7 : ATK 1 ~ 1375%, 20% chance to [Shock]
level 8 : ATK 1 ~ 1456%, 20% chance to [Shock]
level 9 : ATK 1 ~ 1537%, 20% chance to [Shock]
level 10 : ATK 1 ~ 1618%, 20% chance to [Shock]
level 11 : ATK 1 ~ 1699%, 20% chance to [Shock]
level 12 : ATK 1 ~ 1780%, 20% chance to [Shock]

 


 

Tenseness
requires Occultism Assistance stance level 15

cooldown : 1s / SP : 550
consumes Ancient Star Orb x3
casting : instant / action : 1.3s
targets all enemies within 6m

[PVP : Soft Armour 110%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 302%, 100% chance to inflict [Axon]
level 2 : ATK 330%, 100% chance to inflict [Axon]
level 3 : ATK 357%, 100% chance to inflict [Axon]
level 4 : ATK 385%, 100% chance to inflict [Axon]
level 5 : ATK 412%, 100% chance to inflict [Axon]
level 6 : ATK 440%, 100% chance to inflict [Axon]
level 7 : ATK 467%, 100% chance to inflict [Axon]
level 8 : ATK 495%, 100% chance to inflict [Axon]
level 9 : ATK 522%, 100% chance to inflict [Axon]
level 10 : ATK 550%, 100% chance to inflict [Axon]
level 11 : ATK 577%, 100% chance to inflict [Axon]
level 12 : ATK 605%, 100% chance to inflict [Axon], DR -1

 


 

Barsel
requires Occultism Assistance stance level 20

cooldown : 360s / SP : 1100
consumes Ancient Star Orb x8
casting : 1.1s / action : 1.1s
targets self

level 1 : 30s duration, AR +1, elemental ATK +6, penetration +1, mSP +1%, DEF -3, mspd -1%
level 2 : 60s duration, AR +1, elemental ATK +7, penetration +2, mSP +2%, DEF -6, mspd -2%
level 3 : 90s duration, AR +1, elemental ATK +8, penetration +2, mSP +3%, DEF -9, mspd -3%
level 4 : 120s duration, AR +1, elemental ATK +9, penetration +3, mSP +4%, DEF -12, mspd -4%
level 5 : 150s duration, AR +1, elemental ATK +10, penetration +3, mSP +5%, DEF -15, mspd -5%
level 6 : 180s duration, AR +1, elemental ATK +11, penetration +4, mSP +6%, DEF -18, mspd -6%
level 7 : 210s duration, AR +1, elemental ATK +12, penetration +4, mSP +7%, DEF -21, mspd -7%
level 8 : 240s duration, AR +1, elemental ATK +13, penetration +5, mSP +8%, DEF -24, mspd -8%
level 9 : 270s duration, AR +1, elemental ATK +14, penetration +5, mSP +9%, DEF -27, mspd -9%
level 10 : 300s duration, AR +1, elemental ATK +15, penetration +6, mSP +10%, DEF -30, mspd -10%
level 11 : 330s duration, AR +2, elemental ATK +15, penetration +6, mSP +12%, DR -1, DEF -20, mspd -10%
level 12 : 360s duration, AR +2, elemental ATK +20, penetration +10, mSP +15%, DR -1, DEF -20, mspd -10%

 


 

Flare
requires Occultism Assistance stance level 25

cooldown : 360s / SP : 1250
consumes Ancient Star Orb x10
casting : 1.1s / action 1.1s
targets all family members within 10m

level 1 : 30s duration, ATK +2%, mSP +6%, mHP -2%, ATK against monster +3%
level 2 : 60s duration, ATK +4%, mSP +7%, mHP -4%, ATK against monster +6%
level 3 : 90s duration, ATK +6%, mSP +8%, mHP -6%, ATK against monster +9%
level 4 : 120s duration, ATK +8%, mSP +9%, mHP -8%, ATK against monster +12%
level 5 : 150s duration, ATK +10%, mSP +10%, mHP -10%, ATK against monster +15%
level 6 : 180s duration, ATK +12%, mSP +11%, mHP -12%, ATK against monster +18%
level 7 : 210s duration, ATK +14%, mSP +12%, mHP -14%, ATK against monster +21%
level 8 : 240s duration, ATK +16%, mSP +13%, mHP -16%, ATK against monster +24%
level 9 : 270s duration, ATK +18%, mSP +14%, mHP -18%, ATK against monster +27%
level 10 : 300s duration, ATK +20%, mSP +15%, mHP -20% ATK against monster +30%
level 11 : 330s duration, AR +1, DR +1, ATK +20%, mSP +15%, mHP -20% ATK against monster +30%, all RES -15
level 12 : 360s duration, AR +1, DR +1, ATK +20%, mSP +20%, mHP -10% ATK against monster +30%, all RES -15

 


Magic of Occultism

Equipment : LOE Bracelet + LOE/Fire/Ice/Lightning Bracelet
Normal Attack: 2-hit splash
Ammunition: Elemental Sphere
 
Level 25 Magic of Occultism :
accuracy : 100
SP regeneration + 15
attack speed + 10%
penetration : 10 + 10

Available For : Warlock, Hellena
Acquisition : Emilia (Symbol of Pisces x1 and Growth Stone x6)
Prerequisite : Expert

 


 

Tenseness
requires Magic of Occultism stance level 5

cooldown : 1s / SP : 550
consumes Ancient Star Orb x3
casting : instant / action : 1.3s
targets all enemies within 6m

[PVP : Soft Armour 110%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 303%, 100% chance to inflict [Axon]
level 2 : ATK 330%, 100% chance to inflict [Axon]
level 3 : ATK 357%, 100% chance to inflict [Axon]
level 4 : ATK 385%, 100% chance to inflict [Axon]
level 5 : ATK 412%, 100% chance to inflict [Axon]
level 6 : ATK 440%, 100% chance to inflict [Axon]
level 7 : ATK 467%, 100% chance to inflict [Axon]
level 8 : ATK 495%, 100% chance to inflict [Axon]
level 9 : ATK 522%, 100% chance to inflict [Axon]
level 10 : ATK 550%, 100% chance to inflict [Axon]
level 11 : ATK 577%, 100% chance to inflict [Axon]
level 12 : ATK 605%, 100% chance to inflict [Axon], DR -1

 


 

Ice Vrille
requires Magic of Occultism stance level 10

cooldown : 12s / SP : 750
consumes Ancient Star Orb x5
casting : 2.6s / action : 2.2s
targets 12 enemies in a 15m x 100cm strip area-of-effect ahead

[PVP : Soft Armour 110%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 882%, 60% chance to inflict [Glacial Spirit]
level 2 : ATK 963%, 60% chance to inflict [Glacial Spirit]
level 3 : ATK 1043%, 60% chance to inflict [Glacial Spirit]
level 4 : ATK 1123%, 60% chance to inflict [Glacial Spirit]
level 5 : ATK 1203%, 60% chance to inflict [Glacial Spirit]
level 6 : ATK 1283%, 60% chance to inflict [Glacial Spirit]
level 7 : ATK 1364%, 60% chance to inflict [Glacial Spirit]
level 8 : ATK 1444%, 60% chance to inflict [Glacial Spirit]
level 9 : ATK 1524%, 60% chance to inflict [Glacial Spirit]
level 10 : ATK 1604%, 60% chance to inflict [Glacial Spirit]
level 11 : ATK 1685%, 60% chance to inflict [Glacial Spirit]
level 12 : ATK 1766%, 60% chance to inflict [Glacial Spirit]

 


 

Breath of Fire
requires Magic of Occultism stance level 15

cooldown : 20s / SP : 850
consumes Ancient Star Orb x8
casting : 3s / action : 3.8s
targets 18 enemies in a 15m x 3600cm strip area-of-effect ahead

[PVP : Soft Armour 110%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 495%, 60% chance to [Burn]
level 2 : ATK 540%, 60% chance to [Burn]
level 3 : ATK 585%, 60% chance to [Burn]
level 4 : ATK 630%, 60% chance to [Burn]
level 5 : ATK 675%, 60% chance to [Burn]
level 6 : ATK 720%, 60% chance to [Burn]
level 7 : ATK 765%, 60% chance to [Burn]
level 8 : ATK 810%, 60% chance to [Burn]
level 9 : ATK 855%, 60% chance to [Burn]
level 10 : ATK 900%, 60% chance to [Burn]
level 11 : ATK 945%, 60% chance to [Burn]
level 12 : ATK 990%, 60% chance to [Burn]

 


 

Electric Blaster
requires Magic of Occultism stance level 20

cooldown : 24s / SP : 1050
consumes Ancient Star Orb x10
casting : 2.7s / action : 1.9s
targets 9 enemies in a 8m radius area-of-effect within 15m

[PVP : Soft Armour 110%, Light Armour 100%, Heavy Armour 100%]

level 1 : 1157%, 100% chance to inflict [Dyna]
level 2 : 1262%, 100% chance to inflict [Dyna]
level 3 : 1367%, 100% chance to inflict [Dyna]
level 4 : 1472%, 100% chance to inflict [Dyna]
level 5 : 1578%, 100% chance to inflict [Dyna]
level 6 : 1683%, 100% chance to inflict [Dyna]
level 7 : 1788%, 100% chance to inflict [Dyna]
level 8 : 1893%, 100% chance to inflict [Dyna]
level 9 : 1998%, 100% chance to inflict [Dyna]
level 10 : 2103%, 100% chance to inflict [Dyna]
level 11 : 2209%, 100% chance to inflict [Dyna]
level 12 : 2315%, 100% chance to inflict [Dyna]

 


 

Abyss Flare
requires Magic of Occultism stance level 25

cooldown : 180s / SP : 1350
consumes Ancient Star Orb x15
casting : 6s / action : 3.8s
targets 24 enemies in a 12m radius area-of-effect within 12m
casting cancelled if attacked

[PVP : Soft Armour 110%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 1870%, 100% chance to inflict [Panic]
level 2 : ATK 2040%, 100% chance to inflict [Panic]
level 3 : ATK 2210%, 100% chance to inflict [Panic]
level 4 : ATK 2380%, 100% chance to inflict [Panic]
level 5 : ATK 2550%, 100% chance to inflict [Panic]
level 6 : ATK 2720%, 100% chance to inflict [Panic]
level 7 : ATK 2890%, 100% chance to inflict [Panic]
level 8 : ATK 3060%, 100% chance to inflict [Panic]
level 9 : ATK 3230%, 100% chance to inflict [Panic]
level 10 : ATK 3400%, 100% chance to inflict [Panic]
level 11 : ATK 3570%, 100% chance to inflict [Panic]
level 12 : ATK 3740%, 100% chance to inflict [Panic]

 


 

Status Effect
Axonreduces movement speed, disables items
Glacial Spirit10s duration, disables all actions, reduces lightning RES to minimum
Burndisables skills and normal attacks, reduces mHP by 25%
Dynareduces movement speed
Panicreduces SP to 1, disables all actions

 


Quest - Reckless Emilia

Objective : Reckless Emilia Character Card
Prerequisite : completed Master's Martial Arts constellation stance quest, Gertrude Peterson (Jean-Pierre Gascon) (any level)

  1. Go to any major town with Gertrude in MCC team to trigger the quest mail automatically.
  2. With Gertrude in MCC team, go to C8 of Port of Coimbra to enter Emilia's Research Center to start an instanced mission.
  3. The mission is 15 minutes long, including approximately 1 to 2 minutes of NPC drama at the beginning. (There are more dialogues at the end, but the timer will stop for those.) Within the mission:-
    1. Defeat Reckless Emilia within the time limit. Reckless Emilia has the following stats:-
      Reckless Emilia (lvl135)
      human / soft / none / medium
      hp: 2,944,080
      AR / ATK: 69 / 7370
      DR / DEF: 69 / 177
      RES: 50 all
    2. With Gertrude as leader, talk to Emilia. (The timer will stop for these fullscreens dialogues, so take your time to read.)
    3. Talk to Emilia again to receive Reckless Emilia Character Card.

 


 

This is one of the most satisfying quest to complete in Granado Espada ever, especially when taking into account all the grind required to fulfil the prerequisites. It's almost as exciting as getting a Viscount Ring to drop for Grandice.

If you do manage to win, then congratulations on getting one of the most powerful characters available. Reckless Emilia has both the ability to buff and debuff (like the Wizard) as well as the ability for crowd control (better and faster than the Warlock). If you like magic characters and if you like Levitation, you will like Reckless Emilia on Madness even more. Skills from the Madness stance are pretty much in-character for her: it's all-out rampage.

I supposed this is where I should talk about strategy for defeating her in the mission. This is based on my experience, YMMV.

Reckless Emilia's normal attacks are long range with massive splash and knockback. She also casts Third Element occasionally, sometimes multiple times in a row even, which is instant-cast with massive damage. She is rather fast. Your characters will die if they get knocked down while she continues to splash at them.

Invisible Potions do not work. Do not bother trying.

At the beginning, quickly spread out your characters into a triangle across the entire room. This is to prevent all of your characters from getting caught in her Third Element and normal attack splash. The room is identical in size and design as Simon's Villa de Libertad. Reckless Emilia will remain in the center of the room throughout the mission and she will be able to hit you no matter where you run or hide.

Gertrude will die if he is low level, in which case it is up to your other two characters to provide all the DPS.

The mission is easy with either Soho or Human bane weapons, but those are not necessary to win. You should be able to drain all her hitpoints within 10 minutes if you can get at least 67AR will all buffs on. (E.g. +6 Trumps, with Steroid, Triumph Filler, +human/AR wings, and with additional character buffs like Concentration, Elemental Penetration, Flare, Hound, etc.) Any AR lower and you can expect to miss a lot, and you probably won't be able to drain all her hitpoints within the time limit then.

Your DR should be at least 60~64 depending on character. It's fine as long as your characters do not die within 2 or 3 hits.

Reckless Emilia tends to target the character using the most skills or hitting the fastest. With proper control of her aggro, you can concentrate on keeping just one character alive while the other one or two DPS away in safety. If you lose control of her targetting, prepare for a flurry of Soul Crystal and Health Fillers spamming before you get your formation back up again.

In the absence of Principal, the cat pet Sith is a nice alternative to have for this mission with its Intensify + Fortify + Divine Bless combo. Progressive Health Fillers are extremely useful in keeping knocked down characters alive as well.

Good characters to use for this mission include (but are not limited to) characters with Flintlock, Outrage, Occultism Assistance, Equites, Arnis, and Rapiere. (And of course Gertrude with Master's Martial Arts if you can get that.) Avoid using more than one melee attackers though, otherwise they will all fall within Reckless Emilia's splash area, and you will have to divide your attention to keep even more characters alive.

So that's all to it. Just maintain your formation and keep it steady, and Reckless Emilia will join your ranks in no time.