February 4, 2010
2045 ~ 2105
[Granado Espada 4.5.7]
1. Lowered Feso Shop price of Veteran and Expert Enhance Protect; ended sales of General Enhance Protect.
2. Reduced overall Vis cost of Enhancement and Socketing processes.
- the 100% increment in Vis cost for above +6 Enhancement attempts has been reduced to 50% increment.
- basic Vis cost for processing lvl100 items has been reduced to 2/3 of original amount.
3. Added [Crusader] and [Death Chopping] stance and related rings to the Ring Box.
4. Added Trade Password.
- the Trade Password can be set after checking the 'Use Trade Lock' option in Game Options (Alt+O).
- Trade Password authentication lasts until logout; after logging out, the Trade Password needs to be check again if there is a need for trading after logging in.
- applicable to all trades including individual Trade, Personal Shop, and Market.
- the second password cannot be used while in Baron status; forced attack cannot be initiated while second password is in used.
5. Added New Year event.
- game can be started at the Wandering Blacksmith NPC located in all major towns after supplying 5 types of Pure Ores or Red Ore.
- guess the number set by the Wandering Blacksmith NPC by entering 3 digits into the Wandering Blacksmith NPC dialogue box.
- if a number is at the same value and same place as the answer, front foot will be tapped once.
- if a number is at the same value but different place as the answer, back foot will be tapped once.
- scores vary according to number of steps taken; ranks 1~3 will be given based on total scores.
- the Wandering Blacksmith NPC will record scores.
- based on the accumulated scores, 3 types of Tiger pet can be exchanged.
- Red Ore will drop from monsters in all fields.
6. Added 3 types of Tiger pet.
- the Red Tiger, Black Tiger, and White Tiger can be collected during the New Year event.
- the Tiger pet buffs and heals, and has chance to drop the Bok Jori item.
7. Changed Pet feeding process.
- deleted Feed Pet button; added Activate Pet option.
- when the Activate Pet option is checked, Pet Food will be consumed automatically when vitality falls below 10%; otherwise, Pet Food will not be consumed.
- vitality is not consumed while in town regardless of Activate status.
8. Fixed an issue with ATK/DEF values of Enhanced items being higher than intended.
9. Fixed an issue with some recipes having incorrect materials.