Equipment : Blunt + Shield Normal Attack: 1-hit 1-target Ammunition: not applicable Level 25 Crusader : accuracy : 50 + 15 attack speed + 15% critical + 30 blocking : 25 + 25 penetration : 5 immunity : 10 + 15 |
Available For : Fighter, Coimbra Trooper, Reboldoeux Soldier
Acquisition : Emilia (Symbol of Taurus x1 and Growth Stone x6)
Prerequisite : Expert, Defender level 25
Sieger requires Crusader stance level 1 |
cooldown : 30s / SP : 650
consumes Ancient Star Orb x2
casting : 1.1s / action : 1.1s
targets self
level 1 : 20s duration, knockdown duration -5%
level 2 : 20s duration, knockdown duration -10%
level 3 : 20s duration, knockdown duration -15%
level 4 : 20s duration, knockdown duration -20%
level 5 : 20s duration, knockdown duration -25%
level 6 : 20s duration, knockdown duration -30%
level 7 : 20s duration, knockdown duration -35%
level 8 : 20s duration, knockdown duration -40%
level 9 : 20s duration, knockdown duration -45%
level 10 : 20s duration, knockdown duration -50%
level 11 : 20s duration, knockdown duration -60%
level 12 : 20s duration, knockdown duration -70%
Temple Breaker requires Crusader stance level 5 |
cooldown : 20s / SP : 340
casting : instant / action : 2.6s
targets 3 adjacent enemies
ignores blocking, ignores 1/2 shield's DEF
[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]
level 1 : ATK 365%, ignores 40 DEF, 60% chance to [Armour Crash]
level 2 : ATK 398%, ignores 40 DEF, 60% chance to [Armour Crash]
level 3 : ATK 431%, ignores 40 DEF, 60% chance to [Armour Crash]
level 4 : ATK 464%, ignores 40 DEF, 60% chance to [Armour Crash]
level 5 : ATK 497%, ignores 40 DEF, 60% chance to [Armour Crash]
level 6 : ATK 530%, ignores 40 DEF, 60% chance to [Armour Crash]
level 7 : ATK 564%, ignores 40 DEF, 60% chance to [Armour Crash]
level 8 : ATK 597%, ignores 40 DEF, 60% chance to [Armour Crash]
level 9 : ATK 630%, ignores 40 DEF, 60% chance to [Armour Crash]
level 10 : ATK 663%, ignores 40 DEF, 60% chance to [Armour Crash]
level 11 : ATK 696%, ignores 40 DEF, 60% chance to [Armour Crash]
level 12 : ATK 729%, ignores 40 DEF, 60% chance to [Armour Crash]
Defiance Aura requires Crusader stance level 10 |
cooldown : 15s / SP : 440
consumes Ancient Star Orb x3
casting : instant / action : 2.3s
targets 8 enemies within 8m
[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]
level 1 : ATK 89%, 100% chance to [Provoke]
level 2 : ATK 97%, 100% chance to [Provoke]
level 3 : ATK 105%, 100% chance to [Provoke]
level 4 : ATK 113%, 100% chance to [Provoke]
level 5 : ATK 121%, 100% chance to [Provoke]
level 6 : ATK 129%, 100% chance to [Provoke]
level 7 : ATK 137%, 100% chance to [Provoke]
level 8 : ATK 146%, 100% chance to [Provoke]
level 9 : ATK 154%, 100% chance to [Provoke]
level 10 : ATK 162%, 100% chance to [Provoke]
level 11 : ATK 170%, 100% chance to [Provoke]
level 12 : ATK 178%, 100% chance to [Provoke]
Atomic Slash requires Crusader stance level 15 |
cooldown : 20s / SP : 540
casting : instant / action : 3.7s
targets 1 adjacent enemy
ignores blocking, ignores 1/2 shield's DEF
[PVP : Soft Armour 110%, Light Armour 100%, Heavy Armour 125%]
level 1 : ATK 1359%, ignores 50 DEF, 4% chance to inflict 1.5 times damage
level 2 : ATK 1483%, ignores 50 DEF, 6% chance to inflict 1.5 times damage
level 3 : ATK 1606%, ignores 50 DEF, 7% chance to inflict 1.5 times damage
level 4 : ATK 1730%, ignores 50 DEF, 9% chance to inflict 1.5 times damage
level 5 : ATK 1853%, ignores 50 DEF, 10% chance to inflict 1.5 times damage
level 6 : ATK 1977%, ignores 50 DEF, 12% chance to inflict 1.5 times damage
level 7 : ATK 2101%, ignores 50 DEF, 13% chance to inflict 1.5 times damage
level 8 : ATK 2224%, ignores 50 DEF, 15% chance to inflict 1.5 times damage
level 9 : ATK 2348%, ignores 50 DEF, 16% chance to inflict 1.5 times damage
level 10 : ATK 2471%, ignores 50 DEF, 18% chance to inflict 1.5 times damage
level 11 : ATK 2595%, ignores 50 DEF, 25% chance to inflict 1.5 times damage
level 12 : ATK 2718%, ignores 50 DEF, 25% chance to inflict 1.5 times damage
Sacred Protection requires Crusader stance level 20 |
cooldown : 40s / SP : 850
consumes Ancient Star Orb x5
casting : instant / action : 0.2s
targets self
level 1 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -2%
negates Ignores Blocking property, mspd -20%
level 2 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -4%
negates Ignores Blocking property, mspd -20%
level 3 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -6%
negates Ignores Blocking property, mspd -20%
level 4 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -8%
negates Ignores Blocking property, mspd -20%
level 5 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -10%
negates Ignores Blocking property, mspd -20%
level 6 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -12%
negates Ignores Blocking property, mspd -20%
level 7 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -14%
negates Ignores Blocking property, mspd -20%
level 8 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -16%
negates Ignores Blocking property, mspd -20%
level 9 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -18%
negates Ignores Blocking property, mspd -20%
level 10 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -20%
negates Ignores Blocking property, mspd -20%
level 11 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -22%
negates Ignores Blocking property, mspd -20%, DR +1
level 12 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -24%
negates Ignores Blocking property, mspd -20%, DR +1, immunity +10