The Castilla Mine is a special raid with several bosses situated at regular intervals. The mission starts with 30 minutes base time, and every boss defeated will add additional 15 minutes to mission time as well as grant access to deeper sections of the mine.
In addition to the base raid as well as the main Castilla Episode 1 quest-line, there are two additional sets of activities to be done within the Mine.
The first involves the NPC Luciano's list of repeatable boss and normal mob hunt missions, which rewards 500 points of Family Reputation for every 5 boss-kills and 100 points for every 30 mob-kills.
The second involves the NPC Billy's mining requests.
Most of the crystal clusters inside the Mine are decorative and non-interactive, but a few of them are actually clickable. The mouse icon will change to the Talk icon on mouseover if a particular crystal cluster is clickable. There many fixed locations where these clickable crystals can spawn, and the game randomly chooses a few for every Castilla Mine instance generated.
The mining action requires the Pickaxe item purchaseable from Billy. To mine, simply click on a clickable crystal, select the type of Pickaxe to use, and pick up the ores that are dropped onto the ground.
Castilla Mine
Bosses:
- Iron Ararat of Chaos (lvl100)
lifeless / heavy / none / large
hp: 1,531,200
AR / ATK: 54 / 9884
DR / DEF: 54 / 192
RES: Fire 50, Ice 75, Lightning 79, Mental 72 - Phobitan General of Chaos (lvl103)
daemon / heavy / none / medium
hp: 2,407,218
AR / ATK: 55 / 10371
DR / DEF: 55 / 202
RES: Fire 74, Ice 71, Lightning 72, Mental 73
- Basilisk of Chaos (105)
dinosaur / heavy / none / large
hp: 4,964,894
AR / ATK: 56 / 10894
DR / DEF: 56 / 212
RES: Fire 77, Ice 74, Lightning 75, Mental 74 - Chrysalist of Chaos (lvl110)
daemon / heavy / none / large
hp: 3,568,320
AR / ATK: 59 / 11257
DR / DEF: 59 / 227
RES: Fire 76, Ice 74, Lightning 75, Mental 75 - Chimera of Chaos (lvl112)
lifeless / medium / none / large
hp: 5,512,135
AR / ATK: 60 / 11740
DR / DEF: 60 / 231
RES: All 76 - Argus of Chaos (lvl115)
lifeless / heavy / none / large
hp: 5,756,625
AR / ATK: 61 / 12092
DR / DEF: 61 / 236
RES: Fire 77, Ice 75, Lightning 79, Mental 77 - Skull of Chaos (lvl117)
undead / soft / none / medium
hp: 6,910,143
AR / ATK: 62 / 21740
DR / DEF: 62 / 232
RES: Fire 78, Ice 81, Lightning 78, Mental 78 - Dekaravia of Chaos (lvl120)
undead / soft / none / large
hp: 7,207,200
AR / ATK: 64 / 23734
DR / DEF: 64 / 231
RES: Fire 81, Ice 85, Lightning 85, Mental 80
- Blink Dog of Chaos (lvl107)
wildbeast / light / ice / small
hp: 1,578,545
AR / ATK: 56 / 23063
DR / DEF: 56 / 196
RES: Fire 64, Ice 64, Lightning 72, Mental 76 - Golden Spider of Chaos (lvl111)
insect / light / none / medium
hp: 1,855,082
AR / ATK: 58 / 27315
DR / DEF: 58 / 209
RES: Fire 81, Ice 81, Lightning 90, Mental 88
Location: H3 of Castilla First Garrison
Cooldown: 1 day
Entry Cost: free once per day; subsequent entries on the same day requires an increasing number of Relic of Ancient items.
The Relic of Ancient item can be assembled from the Relic of Ancient Piece items dropped by mobs inside Castilla Mine. Each Relic of Ancient requires 3 Relic of Ancient Pieces and 3,000 Feso for assembly.
The enemies in the mission have low AR, but their ATK values are very high, and they don't miss all that often against high DR anyway (even Ararat can hit targets with 70DR), so the first few bosses will be quite irritating with their status attacks and the last few bosses will really hurt a lot with their skills. The best counter is to have a good set of racial weapons and a good mix of disabler (Stun, Freeze, etc) skills and weapons.
I'll just describe the bosses briefly:-
Basilisk, Argus, and Dekaravia will each drop a Roulette Chest upon defeat, which rewards all families within the mission 2 random items each. The items are drawn from a huge list that includes 26AR/DR equipments, 30AR weapons, 27DR armours, coloured ores, recipes (Dragon Heart, ultimate gems, accessories, etc), rings, and many others. These three also happen to be the most difficult bosses in the mission.
Chrysalist will drop nothing.
The rest of the main bosses will drop an assortment of Mega Ores (including Mega Quartz), Feso Stones, Relic pieces, and some other miscellaneous materials.
Blink Dog and Golden Spider will drop an assortment of Pure Ores and the occasional Relic pieces (just like all other normal mobs in the mission). They do not unlock any other boss and they do not increase mission time on death, so it's not necessary to kill them, although getting pass them without gaining their attention is a different matter altogether.