Showing posts with label hybrid. Show all posts
Showing posts with label hybrid. Show all posts

Avance Garde of Grim

Equipment : Rapier + Pistol
Normal Attack: 3-hit 1-target
Ammunition: Pistol Bullet
 
Level 25 Avance Garde of Grim :
accuracy : 100
attack speed + 20%
critical + 10

Available For : Eduardo Hingis, Kurt Lyndon
Acquisition : none
Prerequisite : Veteran

 


 

Arme Bullet
requires Avance Garde of Grim stance level 1

SP : 0
consumes Pistol Bullet x5
casting : 1.4s / action : 1.5s
targets 1 enemy within 8m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 378%
level 2 : ATK 413%
level 3 : ATK 447%
level 4 : ATK 481%
level 5 : ATK 516%
level 6 : ATK 550%
level 7 : ATK 584%
level 8 : ATK 619%
level 9 : ATK 653%
level 10 : ATK 688%
level 11 : ATK 722%
level 12 : ATK 756%

 


 

Soul of Grim
requires Avance Garde of Grim stance level 4

SP : 100
consumes Mithridart x9
casting : instant / action : 1.2s
targets self

level 1 : 114s duration, ATK +1%, aspd +1%, crit +1, DEF -1
level 2 : 168s duration, ATK +2%, aspd +2%, crit +2, DEF -2
level 3 : 222s duration, ATK +3%, aspd +3%, crit +3, DEF -3
level 4 : 276s duration, ATK +4%, aspd +4%, crit +4, DEF -4
level 5 : 330s duration, ATK +5%, aspd +5%, crit +5, DEF -5
level 6 : 384s duration, ATK +6%, aspd +6%, crit +6, DEF -6
level 7 : 438s duration, ATK +7%, aspd +7%, crit +7, DEF -7
level 8 : 492s duration, ATK +8%, aspd +8%, crit +8, DEF -8
level 9 : 546s duration, ATK +9%, aspd +9%, crit +9, DEF -9
level 10 : 600s duration, ATK +10%, aspd +10%, crit +10, DEF -10
level 11 : 654s duration, ATK +11%, aspd +11%, crit +11, DEF -11, AR +1
level 12 : 708s duration, ATK +12%, aspd +12%, crit +12, DEF -12, AR +1

 


 

Croix Fente
requires Avance Garde of Grim stance level 8

SP : 150
casting : instant / action : 2.4s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 543%
level 2 : ATK 592%
level 3 : ATK 642%
level 4 : ATK 691%
level 5 : ATK 740%
level 6 : ATK 790%
level 7 : ATK 839%
level 8 : ATK 889%
level 9 : ATK 938%
level 10 : ATK 987%
level 11 : ATK 1037%
level 12 : ATK 1086%

 


 

Entrer en Lices
requires Avance Garde of Grim stance level 12

cooldown : 15s / SP : 250
consumes Pistol Bullet x5
casting : instant / action : 4.5s
targets 3 adjacent enemies

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 1084%
level 2 : ATK 1183%
level 3 : ATK 1282%
level 4 : ATK 1380%
level 5 : ATK 1479%
level 6 : ATK 1577%
level 7 : ATK 1676%
level 8 : ATK 1775%
level 9 : ATK 1873%
level 10 : ATK 1972%
level 11 : ATK 2070%
level 12 : ATK 2169%

 


 

Mortel Eternity
aka Mortal Eternity
requires Avance Garde of Grim stance level 16

cooldown : 20s / SP : 300
consumes Pistol Bullets x1
casting : instant / action : 4.6s
targets 1 nearby enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 1792%, ignore 50 DEF
level 2 : ATK 1955%, ignore 50 DEF
level 3 : ATK 2118%, ignore 50 DEF
level 4 : ATK 2281%, ignore 50 DEF
level 5 : ATK 2444%, ignore 50 DEF
level 6 : ATK 2607%, ignore 50 DEF
level 7 : ATK 2770%, ignore 50 DEF
level 8 : ATK 2933%, ignore 50 DEF
level 9 : ATK 3096%, ignore 50 DEF
level 10 : ATK 3259%, ignore 50 DEF
level 11 : ATK 3422%, ignore 50 DEF
level 12 : ATK 3585%, ignore 50 DEF

 


Heaven or Hell of Grim

Equipment : Sabre + Pistol
Normal Attack: 3-hit 1-target
Ammunition: Pistol Bullet
 
Level 25 Heaven or Hell of Grim :
accuracy : 100
attack speed + 30%
critical + 6

Available For : Eduardo Hingis, Kurt Lyndon
Acquisition : none
Prerequisite : Character level 60

 


 

Pistol Shots
requires Heaven or Hell of Grim stance level 1

SP : 0
consumes Pistol Bullet x3
casting : instant / action : 2.4s
targets 1 enemy within 8m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 380%
level 2 : ATK 415%
level 3 : ATK 449%
level 4 : ATK 484%
level 5 : ATK 519%
level 6 : ATK 553%
level 7 : ATK 588%
level 8 : ATK 622%
level 9 : ATK 657%
level 10 : ATK 691%
level 11 : ATK 726%
level 12 : ATK 761%

 


 

Soul of Grim
requires Heaven or Hell of Grim stance level 4

SP : 100
consumes Mithridart x9
casting : instant / action : 1.2s
targets self

level 1 : 114s duration, ATK +1%, aspd +1%, crit +1, DEF -1
level 2 : 168s duration, ATK +2%, aspd +2%, crit +2, DEF -2
level 3 : 222s duration, ATK +3%, aspd +3%, crit +3, DEF -3
level 4 : 276s duration, ATK +4%, aspd +4%, crit +4, DEF -4
level 5 : 330s duration, ATK +5%, aspd +5%, crit +5, DEF -5
level 6 : 384s duration, ATK +6%, aspd +6%, crit +6, DEF -6
level 7 : 438s duration, ATK +7%, aspd +7%, crit +7, DEF -7
level 8 : 492s duration, ATK +8%, aspd +8%, crit +8, DEF -8
level 9 : 546s duration, ATK +9%, aspd +9%, crit +9, DEF -9
level 10 : 600s duration, ATK +10%, aspd +10%, crit +10, DEF -10
level 11 : 654s duration, ATK +11%, aspd +11%, crit +11, DEF -11, AR +1
level 12 : 708s duration, ATK +12%, aspd +12%, crit +12, DEF -12, AR +1

 


 

Deadly Infinitum
requires Heaven or Hell of Grim stance level 8

cooldown : 10s / SP : 200
consumes Pistol Bullet x1
casting : instant / action : 4.2s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 996%
level 2 : ATK 1086%
level 3 : ATK 1177%
level 4 : ATK 1268%
level 5 : ATK 1358%
level 6 : ATK 1449%
level 7 : ATK 1539%
level 8 : ATK 1630%
level 9 : ATK 1720%
level 10 : ATK 1811%
level 11 : ATK 1901%
level 12 : ATK 1992%

 


 

Grind Cutter
requires Heaven or Hell of Grim stance level 12

cooldown : 10s / SP : 200
casting : instant / action : 2.2s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 442%
level 2 : ATK 482%
level 3 : ATK 522%
level 4 : ATK 562%
level 5 : ATK 602%
level 6 : ATK 642%
level 7 : ATK 682%
level 8 : ATK 723%
level 9 : ATK 763%
level 10 : ATK 803%
level 11 : ATK 843%
level 12 : ATK 883%

 


 

Into the Hell
aka Raging Hell
requires Heaven or Hell of Grim stance level 16

cooldown : 20s / SP : 300
consumes Pistol Bullets x10
casting : instant / action : 4.2s
targets 6 enemies in a 2m radius area-of-effect within 6.5m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 624%
level 2 : ATK 681%
level 3 : ATK 737%
level 4 : ATK 794%
level 5 : ATK 851%
level 6 : ATK 908%
level 7 : ATK 964%
level 8 : ATK 1021%
level 9 : ATK 1078%
level 10 : ATK 1134%
level 11 : ATK 1191%
level 12 : ATK 1248%

 


Sabre Glacier

Equipment : Rapier + Ice Bracelet
Normal Attack: 2-hit splash
Ammunition: not applicable
 
Level 25 Sabre Glacier :
accuracy : 100
attack speed + 8%
evasion : 12 + 12

Available For : Mi Kajaraine
Acquisition : none
Prerequisite : Character level 60

 


 

Tete
requires Sabre Glacier stance level 1

SP : 100
casting : instant / action : 2s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 386%, 25% chance to [Stun]
level 2 : ATK 421%, 25% chance to [Stun]
level 3 : ATK 456%, 25% chance to [Stun]
level 4 : ATK 491%, 25% chance to [Stun]
level 5 : ATK 527%, 25% chance to [Stun]
level 6 : ATK 562%, 25% chance to [Stun]
level 7 : ATK 597%, 25% chance to [Stun]
level 8 : ATK 632%, 25% chance to [Stun]
level 9 : ATK 667%, 25% chance to [Stun]
level 10 : ATK 702%, 25% chance to [Stun]
level 11 : ATK 737%, 25% chance to [Stun]
level 12 : ATK 772%, 25% chance to [Stun]

 


 

Chilling Touch
requires Sabre Glacier stance level 4

SP : 90
consumes Elemental Orb x1
casting : 0.4s / action : 1.7s
targets all family and squad members within 12m

level 1 : 110s duration, ice res +15%, ice ATK +13
level 2 : 120s duration, ice res +15%, ice ATK +16
level 3 : 130s duration, ice res +15%, ice ATK +19
level 4 : 140s duration, ice res +15%, ice ATK +22
level 5 : 150s duration, ice res +15%, ice ATK +25
level 6 : 160s duration, ice res +15%, ice ATK +28
level 7 : 170s duration, ice res +15%, ice ATK +31
level 8 : 180s duration, ice res +15%, ice ATK +34
level 9 : 190s duration, ice res +15%, ice ATK +37
level 10 : 200s duration, ice res +15%, ice ATK +40
level 11 : 210s duration, ice res +15%, ice ATK +43
level 12 : 220s duration, ice res +15%, ice ATK +46

 


 

Frost Cloud
requires Sabre Glacier stance level 8

cooldown : 10s / SP : 120
casting : 2s / action : 1.6s
targets 6 enemies in a 3.5m-radius area-of-effect within 8m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 289%, 15% chance to [Freeze]
level 2 : ATK 316%, 15% chance to [Freeze]
level 3 : ATK 342%, 15% chance to [Freeze]
level 4 : ATK 368%, 15% chance to [Freeze]
level 5 : ATK 395%, 15% chance to [Freeze]
level 6 : ATK 421%, 15% chance to [Freeze]
level 7 : ATK 447%, 15% chance to [Freeze]
level 8 : ATK 474%, 15% chance to [Freeze]
level 9 : ATK 500%, 15% chance to [Freeze]
level 10 : ATK 526%, 15% chance to [Freeze]
level 11 : ATK 553%, 15% chance to [Freeze]
level 12 : ATK 579%, 15% chance to [Freeze]

 


 

Esquive Touch
requires Sabre Glacier stance level 16

cooldown : 20s / SP : 300
casting : instant / action : 3.9s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 1434%
level 2 : ATK 1564%
level 3 : ATK 1695%
level 4 : ATK 1825%
level 5 : ATK 1956%
level 6 : ATK 2086%
level 7 : ATK 2216%
level 8 : ATK 2347%
level 9 : ATK 2477%
level 10 : ATK 2607%
level 11 : ATK 2738%
level 12 : ATK 2868%

 


Epee Glacier

Equipment : Rapier
Normal Attack: 2-hit splash
Ammunition: not applicable
 
Level 25 Epee Glacier :
accuracy : 100
attack speed + 16%
critical + 12

Available For : Mi Kajaraine
Acquisition : none
Prerequisite : Character level 60

 


 

Fente
requires Epee Glacier stance level 1

SP : 100
casting : instant / action : 1.9s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 446%
level 2 : ATK 487%
level 3 : ATK 528%
level 4 : ATK 568%
level 5 : ATK 609%
level 6 : ATK 649%
level 7 : ATK 690%
level 8 : ATK 731%
level 9 : ATK 771%
level 10 : ATK 812%
level 11 : ATK 852%
level 12 : ATK 893%

 


 

Chilling Touch
requires Epee Glacier stance level 4

SP : 90
consumes Elemental Orb x1
casting : 0.4s / action : 1.7s
targets all family and squad members within 12m

level 1 : 110s duration, ice res +15%, ice ATK +13
level 2 : 120s duration, ice res +15%, ice ATK +16
level 3 : 130s duration, ice res +15%, ice ATK +19
level 4 : 140s duration, ice res +15%, ice ATK +22
level 5 : 150s duration, ice res +15%, ice ATK +25
level 6 : 160s duration, ice res +15%, ice ATK +28
level 7 : 170s duration, ice res +15%, ice ATK +31
level 8 : 180s duration, ice res +15%, ice ATK +34
level 9 : 190s duration, ice res +15%, ice ATK +37
level 10 : 200s duration, ice res +15%, ice ATK +40
level 11 : 210s duration, ice res +15%, ice ATK +43
level 12 : 220s duration, ice res +15%, ice ATK +46

 


 

Absolute Zero
requires Epee Glacier stance level 8

cooldown : 10s / SP : 160
casting : 1.4s / action : 2.7s
targets 1 enemy within 8m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 953%, 15% chance to [Freeze]
level 2 : ATK 1039%, 15% chance to [Freeze]
level 3 : ATK 1126%, 15% chance to [Freeze]
level 4 : ATK 1212%, 15% chance to [Freeze]
level 5 : ATK 1299%, 15% chance to [Freeze]
level 6 : ATK 1386%, 15% chance to [Freeze]
level 7 : ATK 1472%, 15% chance to [Freeze]
level 8 : ATK 1559%, 15% chance to [Freeze]
level 9 : ATK 1645%, 15% chance to [Freeze]
level 10 : ATK 1732%, 15% chance to [Freeze]
level 11 : ATK 1819%, 15% chance to [Freeze]
level 12 : ATK 1905%, 15% chance to [Freeze]

 


 

Balestra Fente
requires Epee Glacier stance level 12

cooldown : 15s / SP : 250
casting : instant / action : 3s
targets 3 enemies in a 5.5m x 60cm strip area-of-effect ahead

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 564%
level 2 : ATK 615%
level 3 : ATK 667%
level 4 : ATK 718%
level 5 : ATK 769%
level 6 : ATK 820%
level 7 : ATK 872%
level 8 : ATK 923%
level 9 : ATK 974%
level 10 : ATK 1026%
level 11 : ATK 1077%
level 12 : ATK 1128%

 


 

Cent Ennuyer
aka Cent Ennui
requires Epee Glacier stance level 16

cooldown : 20s / SP : 300
casting : instant / action : 3.5s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 1408%
level 2 : ATK 1536%
level 3 : ATK 1664%
level 4 : ATK 1792%
level 5 : ATK 1920%
level 6 : ATK 2048%
level 7 : ATK 2175%
level 8 : ATK 2303%
level 9 : ATK 2431%
level 10 : ATK 2559%
level 11 : ATK 2687%
level 12 : ATK 2815%

 


Avance Garde

Equipment : Rapier + Pistol
Normal Attack: 3-hit 1-target
Ammunition: Pistol Bullet
 
Level 25 Avance Garde :
accuracy : 100
attack speed + 20%
critical + 10

Available For : Fighter, Garcia Hingis
Acquisition : Fighter Master (Mega Etretanium x50 and Rare Book of Combat x1)
Prerequisite : Veteran, Epee Garde level 25

 


 

Arme Bullet
requires Avance Garde stance level 1

SP : 0
consumes Pistol Bullet x5
casting : 1.4s / action : 1.5s
targets 1 enemy within 8m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 362%
level 2 : ATK 395%
level 3 : ATK 428%
level 4 : ATK 461%
level 5 : ATK 494%
level 6 : ATK 526%
level 7 : ATK 559%
level 8 : ATK 592%
level 9 : ATK 625%
level 10 : ATK 658%
level 11 : ATK 691%
level 12 : ATK 724%

 


 

Croix Fente
requires Avance Garde stance level 4

SP : 150
casting : instant / action : 2.4s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 517%
level 2 : ATK 564%
level 3 : ATK 611%
level 4 : ATK 658%
level 5 : ATK 705%
level 6 : ATK 752%
level 7 : ATK 799%
level 8 : ATK 846%
level 9 : ATK 893%
level 10 : ATK 940%
level 11 : ATK 987%
level 12 : ATK 1034%

 


 

Entrer en Lices
requires Avance Garde stance level 12

cooldown : 15s / SP : 250
consumes Pistol Bullet x5
casting : instant / action : 4.5s
targets 3 adjacent enemies

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 1032%
level 2 : ATK 1126%
level 3 : ATK 1220%
level 4 : ATK 1313%
level 5 : ATK 1407%
level 6 : ATK 1501%
level 7 : ATK 1595%
level 8 : ATK 1689%
level 9 : ATK 1782%
level 10 : ATK 1876%
level 11 : ATK 1970%
level 12 : ATK 2064%

 


 

Mortel Eternity
aka Mortal Eternity
requires Avance Garde stance level 16

cooldown : 20s / SP : 300
consumes Pistol Bullet x1
casting : instant / action : 4.6s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 1683%, ignores 50 DEF
level 2 : ATK 1836%, ignores 50 DEF
level 3 : ATK 1989%, ignores 50 DEF
level 4 : ATK 2142%, ignores 50 DEF
level 5 : ATK 2295%, ignores 50 DEF
level 6 : ATK 2448%, ignores 50 DEF
level 7 : ATK 2601%, ignores 50 DEF
level 8 : ATK 2754%, ignores 50 DEF
level 9 : ATK 2907%, ignores 50 DEF
level 10 : ATK 3060%, ignores 50 DEF
level 11 : ATK 3213%, ignores 50 DEF
level 12 : ATK 3366%, ignores 50 DEF

 


Heaven or Hell

Equipment : Sword + Pistol, Sabre + Pistol
Normal Attack: 3-hit 1-target
Ammunition: Pistol Bullet
 
Level 25 Heaven or Hell :
accuracy : 100
attack speed + 30%
critical + 6

Available For : Fighter, Adelina Esparanza, Adelina the Pirate, Catherine of Dexterity, Catherine of Intelligence, Catherine of Strength
Acquisition : Fighter Master (6,000 vis)
Prerequisite : Character level 60

 

WeaponCharacter
Sword + Pistol Fighter, Catherine of Dexterity, Catherine of Intelligence, Catherine of Strength
Sabre + Pistol Adelina Esparanza, Adelina the Pirate, Catherine of Dexterity, Catherine of Intelligence, Catherine of Strength

 


 

Pistol Shots
requires Heaven or Hell stance level 1

SP : 0
consumes Pistol Bullet x3
casting : instant / action : 2.4s
targets 1 enemy within 8m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 110%
level 2 : ATK 120%
level 3 : ATK 130%
level 4 : ATK 140%
level 5 : ATK 150%
level 6 : ATK 160%
level 7 : ATK 170%
level 8 : ATK 180%
level 9 : ATK 190%
level 10 : ATK 200%
level 11 : ATK 210%
level 12 : ATK 220%

 


 

Slash Down
requires Heaven or Hell stance level 4

SP : 100
casting : instant / action : 2.4s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 251%
level 2 : ATK 274%
level 3 : ATK 297%
level 4 : ATK 320%
level 5 : ATK 343%
level 6 : ATK 366%
level 7 : ATK 389%
level 8 : ATK 411%
level 9 : ATK 434%
level 10 : ATK 457%
level 11 : ATK 480%
level 12 : ATK 503%

 


 

Deadly Infinitum
requires Heaven or Hell stance level 8

cooldown : 10s / SP : 200
consumes Pistol Bullet x1
casting : instant / action : 4.2s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 940%
level 2 : ATK 1025%
level 3 : ATK 1110%
level 4 : ATK 1196%
level 5 : ATK 1281%
level 6 : ATK 1367%
level 7 : ATK 1452%
level 8 : ATK 1537%
level 9 : ATK 1623%
level 10 : ATK 1708%
level 11 : ATK 1794%
level 12 : ATK 1879%

 


 

Grind Cutter
requires Heaven or Hell stance level 12

cooldown : 10s / SP : 200
casting : instant / action : 2.2s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 425%
level 2 : ATK 463%
level 3 : ATK 502%
level 4 : ATK 540%
level 5 : ATK 579%
level 6 : ATK 618%
level 7 : ATK 656%
level 8 : ATK 695%
level 9 : ATK 733%
level 10 : ATK 772%
level 11 : ATK 811%
level 12 : ATK 849%

 


 

Into the Hell
aka Raging Hell
requires Heaven or Hell stance level 16

cooldown : 20s / SP : 300
consumes Pistol Bullets x10
casting : instant / action : 4.2s
targets 6 enemies in a 2m radius area-of-effect within 6.5m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 589%
level 2 : ATK 642%
level 3 : ATK 696%
level 4 : ATK 749%
level 5 : ATK 803%
level 6 : ATK 856%
level 7 : ATK 910%
level 8 : ATK 963%
level 9 : ATK 1017%
level 10 : ATK 1070%
level 11 : ATK 1124%
level 12 : ATK 1177%

 


Flame Guard

Equipment : Sword + Fire Bracelet, Sabre + Fire Bracelet
Normal Attack: 1-hit 1-target
Ammunition: not applicable
 
Level 25 Flame Guard :
accuracy : 100
attack speed + 25%
critical + 10

Available For : Panfilo de Narvaez, Panfilo the Battlecook
Acquisition : Fighter Master (12,000 vis)
Prerequisite : Character level 60

 


 

Slash Down
requires Flame Guard stance level 1

SP : 100
casting : instant / action : 2.4s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 251%
level 2 : ATK 274%
level 3 : ATK 297%
level 4 : ATK 320%
level 5 : ATK 343%
level 6 : ATK 366%
level 7 : ATK 389%
level 8 : ATK 411%
level 9 : ATK 434%
level 10 : ATK 457%
level 11 : ATK 480%
level 12 : ATK 503%

 


 

Burning Hands
requires Flame Guard stance level 4

SP : 90
consumes Elemental Orb x1
casting : 0.4s / action : 1.7s
targets all family and squad members within 12m

level 1 : 110s duration, fire res +15%, fire ATK +13
level 2 : 120s duration, fire res +15%, fire ATK +16
level 3 : 130s duration, fire res +15%, fire ATK +19
level 4 : 140s duration, fire res +15%, fire ATK +22
level 5 : 150s duration, fire res +15%, fire ATK +25
level 6 : 160s duration, fire res +15%, fire ATK +28
level 7 : 170s duration, fire res +15%, fire ATK +31
level 8 : 180s duration, fire res +15%, fire ATK +34
level 9 : 190s duration, fire res +15%, fire ATK +37
level 10 : 200s duration, fire res +15%, fire ATK +40
level 11 : 210s duration, fire res +15%, fire ATK +43
level 12 : 220s duration, fire res +15%, fire ATK +46

 


 

Fireball
requires Flame Guard stance level 8

SP : 60
casting : 0.9s / action : 1.3s
targets 5 enemies in a 3m radius area-of-effect within 8m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 126%, 20% chance to [Burn]
level 2 : ATK 138%, 20% chance to [Burn]
level 3 : ATK 149%, 20% chance to [Burn]
level 4 : ATK 161%, 20% chance to [Burn]
level 5 : ATK 172%, 20% chance to [Burn]
level 6 : ATK 184%, 20% chance to [Burn]
level 7 : ATK 195%, 20% chance to [Burn]
level 8 : ATK 207%, 20% chance to [Burn]
level 9 : ATK 218%, 20% chance to [Burn]
level 10 : ATK 230%, 20% chance to [Burn]
level 11 : ATK 241%, 20% chance to [Burn]
level 12 : ATK 253%, 20% chance to [Burn]

 


 

Hell Breath
requires Flame Guard stance level 12

SP : 80
casting : 1.4s / action : 2.7s
targets 6 enemies in a 6m x 40°sector area-of-effect ahead

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 304%, 25% chance to [Burn]
level 2 : ATK 332%, 25% chance to [Burn]
level 3 : ATK 359%, 25% chance to [Burn]
level 4 : ATK 387%, 25% chance to [Burn]
level 5 : ATK 415%, 25% chance to [Burn]
level 6 : ATK 442%, 25% chance to [Burn]
level 7 : ATK 470%, 25% chance to [Burn]
level 8 : ATK 498%, 25% chance to [Burn]
level 9 : ATK 525%, 25% chance to [Burn]
level 10 : ATK 553%, 25% chance to [Burn]
level 11 : ATK 581%, 25% chance to [Burn]
level 12 : ATK 608%, 25% chance to [Burn]

 


 

Assassinate
requires Flame Guard stance level 16

cooldown : 20s / SP : 300 / consumes 60 HP
casting : instant / action : 2.4s
targets 5 enemies in a 4m x 100cm strip area-of-effect ahead

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 271%
level 2 : ATK 295%
level 3 : ATK 320%
level 4 : ATK 345%
level 5 : ATK 369%
level 6 : ATK 394%
level 7 : ATK 418%
level 8 : ATK 443%
level 9 : ATK 468%
level 10 : ATK 492%
level 11 : ATK 517%
level 12 : ATK 541%