Showing posts with label stance. Show all posts
Showing posts with label stance. Show all posts

Back Guard (Errac Warrior)

Equipment : Blunt
Normal Attack: 1-hit 1-target
Ammunition: not applicable
 
Level 25 Back Guard :
accuracy : 100
attack speed + 3%

Available For : Ania, Nar
Acquisition : none
Prerequisite : Character level 1

 


 

Deep Straight
requires Back Guard stance level 1

SP : 100
casting : instant / action : 2.7s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 360%
level 2 : ATK 393%
level 3 : ATK 426%
level 4 : ATK 459%
level 5 : ATK 492%
level 6 : ATK 524%
level 7 : ATK 557%
level 8 : ATK 590%
level 9 : ATK 623%
level 10 : ATK 655%
level 11 : ATK 688%
level 12 : ATK 721%

 


 

Earth Tremor
requires Back Guard stance level 8

cooldown : 10s / SP : 150
casting : instant / action : 2.2s
targets 3 adjacent enemies

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 317%
level 2 : ATK 346%
level 3 : ATK 374%
level 4 : ATK 403%
level 5 : ATK 432%
level 6 : ATK 461%
level 7 : ATK 490%
level 8 : ATK 518%
level 9 : ATK 547%
level 10 : ATK 576%
level 11 : ATK 605%
level 12 : ATK 634%

 


 

Penta Train
requires Back Guard stance level 12

cooldown : 15s / SP : 200
casting : instant / action : 3.4s
targets 1 adjacent enemy
2-times damage to [Soft Armour]

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 516%
level 2 : ATK 563%
level 3 : ATK 610%
level 4 : ATK 657%
level 5 : ATK 704%
level 6 : ATK 751%
level 7 : ATK 798%
level 8 : ATK 845%
level 9 : ATK 892%
level 10 : ATK 939%
level 11 : ATK 986%
level 12 : ATK 1033%

 


 

Vortex Slash
requires Back Guard stance level 16

cooldown : 20s / SP : 250
casting : instant / action : 4.4s
targets 1 adjacent enemy

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 1089%
level 2 : ATK 1188%
level 3 : ATK 1287%
level 4 : ATK 1386%
level 5 : ATK 1485%
level 6 : ATK 1584%
level 7 : ATK 1683%
level 8 : ATK 1782%
level 9 : ATK 1881%
level 10 : ATK 1980%
level 11 : ATK 2079%
level 12 : ATK 2178%

 


Peltast

Equipment : Javelin (+ Shield)
Normal Attack: 1-hit 1-target
Ammunition: not applicable
 
Level 25 Peltast :
accuracy : 50 + 25
attack speed + 20%
critical + 6
blocking : 10 + 10
penetration : 20
immunity : 10

blocking bonus applicable only when a Shield is equipped

Available For : Fighter
Acquisition : Emilia (Symbol of Scorpio x1 and Growth Stone x6)
Prerequisite : Expert

 


 

  Rapid Shot
requires Peltast stance level 1

cooldown : 5s / SP : 240
consumes Ancient Star Orb x1
casting : 0.6s / action : 0.8s
targets 1 enemy within 10m

[PVP : Soft Armour 100%, Light Armour 125%, Heavy Armour 75%]

level 1 : ATK 343%, ignores 40 DEF
level 2 : ATK 374%, ignores 40 DEF
level 3 : ATK 405%, ignores 40 DEF
level 4 : ATK 436%, ignores 40 DEF
level 5 : ATK 467%, ignores 40 DEF
level 6 : ATK 498%, ignores 40 DEF
level 7 : ATK 530%, ignores 40 DEF
level 8 : ATK 561%, ignores 40 DEF
level 9 : ATK 592%, ignores 40 DEF
level 10 : ATK 623%, ignores 40 DEF
level 11 : ATK 654%, ignores 40 DEF
level 12 : ATK 685%, ignores 40 DEF

 


 

  Implode Shock
requires Peltast stance level 8

cooldown : 30s / SP : 440
casting : instant / action : 1.6s
targets 1 adjacent enemy

[PVP : Soft Armour 50%, Light Armour 75%, Heavy Armour 125%]

level 1 : ATK 384%, ignores DEF
level 2 : ATK 419%, ignores DEF
level 3 : ATK 454%, ignores DEF
level 4 : ATK 488%, ignores DEF
level 5 : ATK 523%, ignores DEF
level 6 : ATK 558%, ignores DEF
level 7 : ATK 593%, ignores DEF
level 8 : ATK 628%, ignores DEF
level 9 : ATK 663%, ignores DEF
level 10 : ATK 698%, ignores DEF
level 11 : ATK 733%, ignores DEF
level 12 : ATK 768%, ignores DEF

 


 

  Light Flow
requires Peltast stance level 12

cooldown : 60s / SP : 650
consumes Ancient Star Orb x5
casting : instant / action : 2s
targets self

level 1 : duration 108s, 16% of Critical Rate chance to inflict 2 times damage when using skills
level 2 : duration 116s, 22% of Critical Rate chance to inflict 2 times damage when using skills
level 3 : duration 124s, 28% of Critical Rate chance to inflict 2 times damage when using skills
level 4 : duration 132s, 34% of Critical Rate chance to inflict 2 times damage when using skills
level 5 : duration 140s, 40% of Critical Rate chance to inflict 2 times damage when using skills
level 6 : duration 148s, 46% of Critical Rate chance to inflict 2 times damage when using skills
level 7 : duration 156s, 52% of Critical Rate chance to inflict 2 times damage when using skills
level 8 : duration 164s, 58% of Critical Rate chance to inflict 2 times damage when using skills
level 9 : duration 172s, 64% of Critical Rate chance to inflict 2 times damage when using skills
level 10 : duration 180s, 70% of Critical Rate chance to inflict 2 times damage when using skills
level 11 : duration 188s, 76% of Critical Rate chance to inflict 2 times damage when using skills, AR +1
level 12 : duration 196s, 100% of Critical Rate chance to inflict 2 times damage when using skills, AR +1

 


 

  Piercing Bound
requires Peltast stance level 16

cooldown : 20s / SP : 540
consumes Ancient Star Orb x3
casting : 1s / action : 2.1s
targets 6 enemies in a 4m radius area-of-effect within 6m

[PVP : Soft Armour 75%, Light Armour 125%, Heavy Armour 100%]

level 1 : ATK 663%, ignores 30 DEF, 50% chance to [Stun]
level 2 : ATK 723%, ignores 30 DEF, 50% chance to [Stun]
level 3 : ATK 783%, ignores 30 DEF, 50% chance to [Stun]
level 4 : ATK 843%, ignores 30 DEF, 50% chance to [Stun]
level 5 : ATK 904%, ignores 30 DEF, 50% chance to [Stun]
level 6 : ATK 964%, ignores 30 DEF, 50% chance to [Stun]
level 7 : ATK 1024%, ignores 30 DEF, 50% chance to [Stun]
level 8 : ATK 1084%, ignores 30 DEF, 50% chance to [Stun]
level 9 : ATK 1144%, ignores 30 DEF, 50% chance to [Stun]
level 10 : ATK 1205%, ignores 30 DEF, 50% chance to [Stun]
level 11 : ATK 1265%, ignores 30 DEF, 50% chance to [Stun]
level 12 : ATK 1325%, ignores 30 DEF, 50% chance to [Stun]

 


 

Infinity Shootingstar
requires Peltast stance level 20

cooldown : 20s / SP : 540
casting : instant / action : 4.8s
targets 1 adjacent enemy
ignores evasion

[PVP : Soft Armour 85%, Light Armour 150%, Heavy Armour 100%]

level 1 : ATK 1008%, ignores 75 DEF
level 2 : ATK 1100%, ignores 75 DEF
level 3 : ATK 1192%, ignores 75 DEF
level 4 : ATK 1283%, ignores 75 DEF
level 5 : ATK 1375%, ignores 75 DEF
level 6 : ATK 1467%, ignores 75 DEF
level 7 : ATK 1558%, ignores 75 DEF
level 8 : ATK 1650%, ignores 75 DEF
level 9 : ATK 1742%, ignores 75 DEF
level 10 : ATK 1833%, ignores 75 DEF
level 11 : ATK 1925%, ignores 75 DEF
level 12 : ATK 2017%, ignores 75 DEF

 


Shadow Sting

Equipment : Crossbow
Normal Attack: 2-hit 1-target
Ammunition: Steel Bolt
 
Level 25 Shadow Sting :
accuracy : 30 + 35
attack speed + 15%
critical + 7
penetration : 15

Available For : Calyce
Acquisition : Emilia (Symbol of Libra x1 and Growth Stone x6)
Prerequisite : Expert

 


 

Eagle Eye
requires Shadow Sting stance level 1

cooldown : 60s / SP : 650
consumes Ancient Star Orb x5
casting : instant / action : 1.7s
targets self

level 1 : 14s duration, Penetration +1.5%
level 2 : 18s duration, Penetration +3%
level 3 : 22s duration, Penetration +4.5%
level 4 : 26s duration, Penetration +6%
level 5 : 30s duration, Penetration +7.5%
level 6 : 34s duration, Penetration +9%
level 7 : 38s duration, Penetration +10.5%
level 8 : 42s duration, Penetration +12%
level 9 : 46s duration, Penetration +13.5%
level 10 : 50s duration, Penetration +15%
level 11 : 54s duration, Penetration +15%, AR +1
level 12 : 58s duration, Penetration +20%, AR +1

 


 

Heart Breaker
requires Shadow Sting stance level 10

cooldown : 20s / SP : 340
consumes Steel Bolt x1
casting : 1.7s / action : 1.2s
targets 1 enemy within 15m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 224%, [Drain] enemy
level 2 : ATK 244%, [Drain] enemy
level 3 : ATK 265%, [Drain] enemy
level 4 : ATK 285%, [Drain] enemy
level 5 : ATK 305%, [Drain] enemy
level 6 : ATK 326%, [Drain] enemy
level 7 : ATK 346%, [Drain] enemy
level 8 : ATK 366%, [Drain] enemy
level 9 : ATK 387%, [Drain] enemy
level 10 : ATK 407%, [Drain] enemy
level 11 : ATK 427%, [Drain] enemy
level 12 : ATK 448%, [Drain] enemy

 


 

Bolt Sequence
requires Shadow Sting stance level 15

cooldown : 24s / SP : 440
consumes Steel Bolt x30
casting : 1s / action : 2.9s
targets 5 enemies in a 4m radius area-of-effect within 10m

[PVP : Soft Armour 100%, Light Armour 75%, Heavy Armour 100%]

level 1 : ATK 932%, ignores 30 DEF
level 2 : ATK 1016%, ignores 30 DEF
level 3 : ATK 1101%, ignores 30 DEF
level 4 : ATK 1186%, ignores 30 DEF
level 5 : ATK 1270%, ignores 30 DEF
level 6 : ATK 1355%, ignores 30 DEF
level 7 : ATK 1440%, ignores 30 DEF
level 8 : ATK 1524%, ignores 30 DEF
level 9 : ATK 1609%, ignores 30 DEF
level 10 : ATK 1694%, ignores 30 DEF
level 11 : ATK 1778%, ignores 30 DEF
level 12 : ATK 1863%, ignores 30 DEF

 


 

Back Step Inferno
requires Shadow Sting stance level 20

cooldown : 30s / SP : 540
consumes Steel Bolt x15
casting : 0.9s / action : 2.6s
targets 10 enemies in a 6m radius area-of-effect within 3m

[PVP : Soft Armour 100%, Light Armour 75%, Heavy Armour 100%]

level 1 : ATK 636%, ignores 40 DEF, 50% chance to [Burn]
level 2 : ATK 694%, ignores 40 DEF, 50% chance to [Burn]
level 3 : ATK 752%, ignores 40 DEF, 50% chance to [Burn]
level 4 : ATK 810%, ignores 40 DEF, 50% chance to [Burn]
level 5 : ATK 867%, ignores 40 DEF, 50% chance to [Burn]
level 6 : ATK 925%, ignores 40 DEF, 50% chance to [Burn]
level 7 : ATK 983%, ignores 40 DEF, 50% chance to [Burn]
level 8 : ATK 1041%, ignores 40 DEF, 50% chance to [Burn]
level 9 : ATK 1099%, ignores 40 DEF, 50% chance to [Burn]
level 10 : ATK 1156%, ignores 40 DEF, 50% chance to [Burn]
level 11 : ATK 1214%, ignores 40 DEF, 50% chance to [Burn]
level 12 : ATK 1272%, ignores 40 DEF, 50% chance to [Burn]

 


 

Shadow Dawn
requires Shadow Sting stance level 25

cooldown : 60s / SP : 540
consumes Steel Bolt x3
casting : 1.5s / action : 1.6s
targets 1 enemy within 16m
increases damage while in [Silent Move] state

[PVP : Soft Armour 125%, Light Armour 100%, Heavy Armour 175%]

level 1 : ATK 960%, ignores 50 DEF
level 2 : ATK 1048%, ignores 50 DEF
level 3 : ATK 1135%, ignores 50 DEF
level 4 : ATK 1222%, ignores 50 DEF
level 5 : ATK 1310%, ignores 50 DEF
level 6 : ATK 1397%, ignores 50 DEF
level 7 : ATK 1484%, ignores 50 DEF
level 8 : ATK 1572%, ignores 50 DEF
level 9 : ATK 1659%, ignores 50 DEF
level 10 : ATK 1746%, ignores 50 DEF
level 11 : ATK 1834%, ignores 50 DEF
level 12 : ATK 1921%, ignores 50 DEF

 


 

Status Effect
Draindepletes HP based on target's maximum HP for duration of effect; disables item usage
Burndisables skills and normal attacks; reduces maximum HP by 25%

 


Innocentio

  Equipment : Rosario
Normal Attack: none
Ammunition: not applicable
 
Level 25 Innocentio :
accuracy : 100
SP recovery + 25
Immunity : 10

Available For : Valleria
Acquisition : Jaquin Underground Prison
Prerequisite : Expert

 


 

  Restore
requires Innocentio stance level 1

cooldown : 20s / SP :750
consumes Ancient Star Orb x3
casting : 2.7s / action : 7.2s
targets 1 character within 10m
rapidly restore HP/SP for duration of effect, amount of recovery proportional to skill level

level 1 : duration 6s
level 2 : duration 7s
level 3 : duration 8s
level 4 : duration 9s
level 5 : duration 10s
level 6 : duration 11s
level 7 : duration 12s
level 8 : duration 13s
level 9 : duration 14s
level 10 : duration 15s
level 11 : duration 16s
level 12 : duration 17s

 


 

  Satisfy
requires Innocentio stance level 10

cooldown : 45s / SP : 850
consumes Ancient Star Orb x5
casting : 1.7s / action : 3.7s
targets 5 characters within 7m
rapidly restore HP/SP for duration of effect, amount of recovery proportional to skill level

level 1 : duration 3s
level 2 : duration 6s
level 3 : duration 9s
level 4 : duration 12s
level 5 : duration 15s
level 6 : duration 18s
level 7 : duration 21s
level 8 : duration 24s
level 9 : duration 27s
level 10 : duration 30s
level 11 : duration 30s
level 12 : duration 30s

 


 

  Exclusion
requires Innocentio stance level 15

cooldown : 25s / SP : 450
consumes Ancient Star Orb x3
casting : 1.3s / action : 1.9s
targets 5 enemies in a 5m radius Area-of-Effect within 6m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : attack power increases based on caster's DR and equipped Rosario's DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 2 : attack power increases based on caster's DR and equipped Rosario's DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 3 : attack power increases based on caster's DR and equipped Rosario's DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 4 : attack power increases based on caster's DR and equipped Rosario's DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 5 : attack power increases based on caster's DR and equipped Rosario's DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 6 : attack power increases based on caster's DR and equipped Rosario's DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 7 : attack power increases based on caster's DR and equipped Rosario's DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 8 : attack power increases based on caster's DR and equipped Rosario's DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 9 : attack power increases based on caster's DR and equipped Rosario's DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 10 : attack power increases based on caster's DR and equipped Rosario's DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 11 : attack power increases based on equipped Rosario's DEF and DR
60% chance to [Stun]

level 12 : attack power increases based on equipped Rosario's DEF and DR
60% chance to [Stun]

 


 

  Redemption
requires Innocentio stance level 20

cooldown : 120s / SP : 850
consumes Ancient Star Orb x10
casting : 2.5s / action : 4.3s
targets all family and squad members within 10m
removes basic status ailments and [Darkness] debuffs, grants immunity to debuffs for duration of effect

level 1 : duration 7s, removes status ailments
removes [Sandman's Curse]

level 2 : duration 9s, removes status ailments
removes [Sandman's Curse]

level 3 : duration 11s, removes status ailments
removes [Sandman's Curse]

level 4 : duration 13s, removes status ailments
removes [Sandman's Curse], [Shackles]

level 5 : duration 15s, removes status ailments
removes [Sandman's Curse], [Shackles]

level 6 : duration 17s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse]

level 7 : duration 19s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse]

level 8 : duration 21s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse], [Cover of Darkness]

level 9 : duration 23s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse], [Cover of Darkness]

level 10 : duration 25s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse], [Cover of Darkness], [Whole Cancellation]

level 11 : duration 27s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse], [Cover of Darkness], [Whole Cancellation]

level 12 : duration 29s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse], [Cover of Darkness], [Whole Cancellation]

 


 

Resurrection
requires Innocentio stance level 25

cooldown : 180s / SP : 1050
consumes Resurrective Potion x20
casting : 3s / action : 6.9s
targets 12 family and squad members in a 7m radius Area-of-Effect within 10m
revives dead characters

level 1 : revived with 10% HP recovered
level 2 : revived with 20% HP recovered
level 3 : revived with 30% HP recovered
level 4 : revived with 40% HP recovered
level 5 : revived with 50% HP recovered
level 6 : revived with 60% HP recovered
level 7 : revived with 70% HP recovered
level 8 : revived with 80% HP recovered
level 9 : revived with 90% HP recovered
level 10 : revived with 100% HP recovered
level 11 : revived with 100% HP, 100% SP recovered
level 12 : revived with 100% HP, 100% SP recovered

 


First Aid (Valleria)

  Equipment : (Rosario)
Normal Attack: none
Ammunition: not applicable
 
Level 25 First Aid :
accuracy : 100

Available For : Valleria
Acquisition : none
Prerequisite : Character level 1

 


 

  Recover
requires First Aid stance level 1

SP : 25
consumes Antidote x1
casting : instant / action : 1.5s
targets all family and squad members within 10m

level 1 : removes [Blind] status
level 2 : removes [Blind] status
level 3 : removes [Blind] status
level 4 : removes [Blind] and [Poison] statuses
level 5 : removes [Blind] and [Poison] statuses
level 6 : removes [Blind], [Poison], and [Fear] statuses
level 7 : removes [Blind], [Poison], and [Fear] statuses
level 8 : removes [Blind], [Poison], [Fear], and [Sleep] statuses
level 9 : removes [Blind], [Poison], [Fear], and [Sleep] statuses
level 10 : removes [Blind], [Poison], [Fear], [Sleep], and [Freeze] statuses
level 11 : removes [Blind], [Poison], [Fear], [Sleep], and [Freeze] statuses
level 12 : removes [Blind], [Poison], [Fear], [Sleep], and [Freeze] statuses

 


 

  Resuscitation
requires First Aid stance level 8

SP : 25
consumes Resurrective Potion x1
casting : instant / action : 1.5s
targets 1 dead character

level 1 : target revived with 5% of mHP
level 2 : target revived with 10% of mHP
level 3 : target revived with 15% of mHP
level 4 : target revived with 20% of mHP
level 5 : target revived with 25% of mHP
level 6 : target revived with 30% of mHP
level 7 : target revived with 35% of mHP
level 8 : target revived with 40% of mHP
level 9 : target revived with 45% of mHP
level 10 : target revived with 50% of mHP
level 11 : target revived with 55% of mHP
level 12 : target revived with 60% of mHP

 


 

  Cure All
requires First Aid stance level 12

SP : 50
consumes Healing Liquor x1
casting : instant / action : 1.5s
targets 1 character

recovers HP

 


 

  Mass Cure
requires First Aid stance level 16

SP : 100
consumes Healing Potion x3
casting : instant / action : 1.5s
targets all family members within 10m

recovers HP

 


 

Skill effects are identical to the normal First Aid. Valleria's First Aid is unique for having no Evasion bonus.

 


Enhanced Tactics (Valleria)

  Equipment : Rosario
Normal Attack: none
Ammunition: not applicable
 
Level 25 Enhanced Tactics :
accuracy : 100
SP recovery + 25
immunity : 5 + 10

Available For : Valleria
Acquisition : Emilia (Symbol of Scorpio x1 and Growth Stone x6)
Prerequisite : Expert

 


 

  Principal
requires Enhanced Tactics stance level 5

cooldown : 45s / SP : 1050
consumes Ancient Star Orb x20
casting : instant / action : 1.5s
targets all family members within 10m

level 1 : duration 30s,
damage to monster +2%,
ATK +2%, aspd +2%, mspd +6%, mHP +3%, accuracy +1,
immunity +1, penetration +1

level 2 : duration 60s,
damage to monster +4%,
ATK +4%, aspd +4%, mspd +7%, mHP +6%, accuracy +2,
immunity +2, penetration +2

level 3 : duration 90s,
damage to monster +6%,
ATK +6%, aspd +6%, mspd +8%, mHP +9%, accuracy +3,
immunity +3, penetration +3

level 4 : duration 120s,
damage to monster +8%,
ATK +8%, aspd +8%, mspd +9%, mHP +12%, accuracy +4,
immunity +4, penetration +4

level 5 : duration 150s,
damage to monster +10%,
ATK +10%, aspd +10%, mspd +10%, mHP +15%, accuracy +5,
immunity +5, penetration +5

level 6 : duration 180s,
damage to monster +12%,
ATK +12%, aspd +12%, mspd +11%, mHP +18%, accuracy +6,
immunity +6, penetration +6

level 7 : duration 210s,
damage to monster +14%,
ATK +14%, aspd +14%, mspd +12%, mHP +21%, accuracy +7,
immunity +7, penetration +7

level 8 : duration 240s,
damage to monster +16%,
ATK +16%, aspd +16%, mspd +13%, mHP +24%, accuracy +8,
immunity +8, penetration +8

level 9 : duration 270s,
damage to monster +18%,
ATK +18%, aspd +18%, mspd +14%, mHP +27%, accuracy +9,
immunity +9, penetration +9

level 10 : duration 300s,
damage to monster +20%,
ATK +20%, aspd +20%, mspd +15%, mHP +30%, accuracy +10,
immunity +10, penetration +10

level 11 : duration 330s,
damage to monster +22%,
DR +1, ATK +22%, aspd +22%, mspd +16%, mHP +33%, accuracy +11,
immunity +11, penetration +11

level 12 : duration 360s,
damage to monster +24%,
AR +1, DR +1, ATK +24%, aspd +24%, mspd +17%, mHP +36%, accuracy +12,
immunity +12, penetration +12

 


 

  Melee Enhancement
requires Enhanced Tactics stance level 10

cooldown : 8s / SP : 950
consumes Ancient Star Orb x10
casting : instant / action : 1.5s
targets 1 character

level 1 : duration 30s, melee ATK +6%, DEF +2, mHP +2%
level 2 : duration 60s, melee ATK +7%, DEF +4, mHP +4%
level 3 : duration 90s, melee ATK +8%, DEF +6, mHP +6%
level 4 : duration 120s, melee ATK +9%, DEF +8, mHP +8%
level 5 : duration 150s, melee ATK +10%, DEF +10, mHP +10%
level 6 : duration 180s, melee ATK +11%, DEF +12, mHP +12%
level 7 : duration 210s, melee ATK +12%, DEF +14, mHP +14%
level 8 : duration 240s, melee ATK +13%, DEF +16, mHP +16%
level 9 : duration 270s, melee ATK +14%, DEF +18, mHP +18%
level 10 : duration 300s, melee ATK +15%, DEF +20, mHP +20%
level 11 : duration 330s, melee ATK +16%, DEF +22, mHP +33%, DR +1, immunity +6
level 12 : duration 360s, melee ATK +17%, DEF +24, mHP +36%, DR +1, immunity +7

 


 

  Magic Enhancement
requires Enhanced Tactics stance level 15

cooldown : 8s / SP : 950
consumes Ancient Star Orb x10
casting : instant / action : 1.5s
targets 1 character

level 1 : duration 30s, magic ATK +6%, mSP +11%, skill casting time -2%
level 2 : duration 60s, magic ATK +7%, mSP +12%, skill casting time -4%
level 3 : duration 90s, magic ATK +8%, mSP +13%, skill casting time -6%
level 4 : duration 120s, magic ATK +9%, mSP +14%, skill casting time -8%
level 5 : duration 150s, magic ATK +10%, mSP +15%, skill casting time -10%
level 6 : duration 180s, magic ATK +11%, mSP +16%, skill casting time -12%
level 7 : duration 210s, magic ATK +12%, mSP +17%, skill casting time -14%
level 8 : duration 240s, magic ATK +13%, mSP +18%, skill casting time -16%
level 9 : duration 270s, magic ATK +14%, mSP +19%, skill casting time -18%
level 10 : duration 300s, magic ATK +15%, mSP +20%, skill casting time -20%
level 11 : duration 330s, magic ATK +16%, mSP +21%, skill casting time -22%, AR +1, magic penetration +6
level 12 : duration 360s, magic ATK +17%, mSP +22%, skill casting time -24%, AR +1, magic penetration +7

 


 

  Shooting Enhancement
requires Enhanced Tactics stance level 20

cooldown : 8s / SP : 950
consumes Ancient Star Orb x10
casting : instant / action : 1.5s
targets 1 character

level 1 : duration 30s, range ATK +6%, aspd +6%, accuracy +6, crit +2
level 2 : duration 60s, range ATK +7%, aspd +7%, accuracy +7, crit +4
level 3 : duration 90s, range ATK +8%, aspd +8%, accuracy +8, crit +6
level 4 : duration 120s, range ATK +9%, aspd +9%, accuracy +9, crit +8
level 5 : duration 150s, range ATK +10%, aspd +10%, accuracy +10, crit +10
level 6 : duration 180s, range ATK +11%, aspd +11%, accuracy +11, crit +12
level 7 : duration 210s, range ATK +12%, aspd +12%, accuracy +12, crit +14
level 8 : duration 240s, range ATK +13%, aspd +13%, accuracy +13, crit +16
level 9 : duration 270s, range ATK +14%, aspd +14%, accuracy +14, crit +18
level 10 : duration 300s, range ATK +15%, aspd +15%, accuracy +15, crit +20
level 11 : duration 330s, range ATK +16%, aspd +16%, accuracy +16, crit +22, AR +1, physical penetration +6
level 12 : duration 360s, range ATK +17%, aspd +17%, accuracy +17, crit +24, AR +1, physical penetration +7

 


 

Escape Artist
requires Enhanced Tactics stance level 25

cooldown : 6s / SP : 1050
consumes Ancient Star Orb x10
casting : instant / action : 1.5s
targets all family members within 10m

level 1 : duration 1.5s,
[Darkness] debuff res +1,
removes [Sandman's Curse]
detects invisibility

level 2 : duration 3s,
[Darkness] debuff res +2,
removes [Sandman's Curse]
detects invisibility

level 3 : duration 4.5s,
[Darkness] debuff res +3,
removes [Sandman's Curse]
detects invisibility

level 4 : duration 6s,
[Darkness] debuff res +4,
removes [Sandman's Curse] and [Shackle]
detects invisibility

level 5 : duration 7.5s,
[Darkness] debuff res +5,
removes [Sandman's Curse] and [Shackle]
detects invisibility

level 6 : duration 9s,
[Darkness] debuff res +6,
removes [Sandman's Curse], [Shackle], and [Blood Curse]
detects invisibility

level 7 : duration 10.5s,
[Darkness] debuff res +7,
removes [Sandman's Curse], [Shackle], and [Blood Curse]
detects invisibility

level 8 : duration 12s,
[Darkness] debuff res +8,
removes [Sandman's Curse], [Shackle], [Blood Curse], and [Cover of Darkness]
detects invisibility

level 9 : duration 13.5s,
[Darkness] debuff res +9,
removes [Sandman's Curse], [Shackle], [Blood Curse], and [Cover of Darkness]
detects invisibility

level 10 : duration 15s,
[Darkness] debuff res +10,
removes [Sandman's Curse], [Shackle], [Blood Curse], [Cover of Darkness], and [Whole Cancellation]
detects invisibility

level 11 : duration 16.5s,
[Darkness] debuff res +11,
removes [Sandman's Curse], [Shackle], [Blood Curse], [Cover of Darkness], and [Whole Cancellation]
detects invisibility

level 12 : duration 18s,
[Darkness] debuff res +12,
removes [Sandman's Curse], [Shackle], [Blood Curse], [Cover of Darkness], and [Whole Cancellation]
detects invisibility

 


 

Skill effects are identical to the normal Enhanced Tactics. Valleria's Enhanced Tactics is unique for having instant-cast skills and SP recovery stance bonus (instead of Evasion).

 


Bloody Feast

Equipment : Sabre + Sabre, Main-gauche + Main-gauche
Normal Attack: 3-hit 1-target
Ammunition: not applicable
 
Level 25 Bloody Feast :
accuracy : 50 + 35
attack speed +20%
critical +12%
blocking : 5 + 10
penetration : 15
immunity : 10

Available For : Adelina Esparanza, Adelina the Pirate, Najib Sharif, Panfilo de Narvaez, Panfilo the Battlecook, Ramiro, Tiburon
Acquisition : Emilia (Symbol of Cancer x1 and Growth Stone x6)
Prerequisite : Expert

 

Weapon Character
Sabre + Sabre  Adelina Esparanza, Adelina the Pirate, Najib Sharif, Panfilo de Narvaez, Panfilo the Battlecook
Main-gauche + Main-gauche  Ramiro, Tiburon

 


 

Crimson Crescent
requires Bloody Feast stance level 1

cooldown : 5s / SP : 240
casting : instant / action : 1.7s
targets 1 enemy within 10m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 140%]

level 1 : ATK 414%
level 2 : ATK 452%
level 3 : ATK 489%
level 4 : ATK 527%
level 5 : ATK 565%
level 6 : ATK 602%
level 7 : ATK 640%
level 8 : ATK 678%
level 9 : ATK 715%
level 10 : ATK 753%
level 11 : ATK 790%, increases level of [Blood Fete]
level 12 : ATK 828%, increases level of [Blood Fete]

 


 

Bloody Horizon
requires Bloody Feast stance level 5

cooldown : 10s / SP : 340
casting : instant / action : 3.1s
targets 4 adjacent enemies
ignores evasion

[PVP : Soft Armour 100%, Light Armour 110%, Heavy Armour 100%]

level 1 : ATK 858%, ignores 30 DEF
level 2 : ATK 936%, ignores 30 DEF
level 3 : ATK 1014%, ignores 30 DEF
level 4 : ATK 1092%, ignores 30 DEF
level 5 : ATK 1169%, ignores 30 DEF
level 6 : ATK 1247%, ignores 30 DEF
level 7 : ATK 1325%, ignores 30 DEF
level 8 : ATK 1403%, ignores 30 DEF
level 9 : ATK 1481%, ignores 30 DEF
level 10 : ATK 1559%, ignores 30 DEF
level 11 : ATK 1637%, ignores 30 DEF
level 12 : ATK 1715%, ignores 30 DEF

 


 

Destination
requires Bloody Feast stance level 10

cooldown : 45s / SP : 240
consumes Ancient Star Orb x5
casting : instant / action : 1s
targets self

level 1 : 6s duration of [Blood Feast]: ATK +2%, DEF -1, all RES -1
level 2 : 12s duration of [Blood Feast]: ATK +4%, DEF -2, all RES -2
level 3 : 18s duration of [Blood Feast]: ATK +6%, DEF -3, all RES -3
level 4 : 24s duration of [Blood Feast]: ATK +8%, DEF -4, all RES -4
level 5 : 30s duration of [Blood Feast]: ATK +10%, DEF -5, all RES -5
level 6 : 36s duration of [Blood Feast]: ATK +12%, DEF -6, all RES -6
level 7 : 42s duration of [Blood Feast]: ATK +14%, DEF -7, all RES -7
level 8 : 48s duration of [Blood Feast]: ATK +16%, DEF -8, all RES -8
level 9 : 54s duration of [Blood Feast]: ATK +18%, DEF -9, all RES -9
level 10 : 60s duration of [Blood Fete level 1]: ATK +20%, DEF -10, all RES -10
level 11 : 60s duration of [Blood Fete level 2]: ATK +25%, knockdown duration -5%, DEF -12, all RES -10
level 12 : 60s duration of [Blood Fete level 3]: AR +1, ATK +30%, knockdown duration -10%, DEF -15, all RES -10

 


 

Vortex Slicer
requires Bloody Feast stance level 15

cooldown : 15s / SP : 540
casting : instant / action : 3.8s
targets 1 adjacent enemy
ignores evasion

[PVP : Soft Armour 110%, Light Armour 150%, Heavy Armour 100%]

level 1 : ATK 1134%, ignores 50 DEF, increases level of [Blood Fete]
level 2 : ATK 1237%, ignores 50 DEF, increases level of [Blood Fete]
level 3 : ATK 1340%, ignores 50 DEF, increases level of [Blood Fete]
level 4 : ATK 1443%, ignores 50 DEF, increases level of [Blood Fete]
level 5 : ATK 1546%, ignores 50 DEF, increases level of [Blood Fete]
level 6 : ATK 1649%, ignores 50 DEF, increases level of [Blood Fete]
level 7 : ATK 1752%, ignores 50 DEF, increases level of [Blood Fete]
level 8 : ATK 1855%, ignores 50 DEF, increases level of [Blood Fete]
level 9 : ATK 1958%, ignores 50 DEF, increases level of [Blood Fete]
level 10 : ATK 2061%, ignores 50 DEF, increases level of [Blood Fete]
level 11 : ATK 2164%, ignores 50 DEF, increases level of [Blood Fete]
level 12 : ATK 2267%, ignores 50 DEF, increases level of [Blood Fete]

 


 

Phantastorm
requires Bloody Feast stance level 20

cooldown : 25s / SP : 650
consumes Ancient Star Orb x3
casting : 1s / action : 3s
targets 5 enemies in a 4m-radius area-of-effect within 4m
ignores evasion

[PVP : Soft Armour 110%, Light Armour 125%, Heavy Armour 140%]

level 1 : ATK 1092%, ignores 50 DEF, 60% chance to [Mortal Wound]
level 2 : ATK 1191%, ignores 50 DEF, 60% chance to [Mortal Wound]
level 3 : ATK 1291%, ignores 50 DEF, 60% chance to [Mortal Wound]
level 4 : ATK 1390%, ignores 50 DEF, 60% chance to [Mortal Wound]
level 5 : ATK 1489%, ignores 50 DEF, 60% chance to [Mortal Wound]
level 6 : ATK 1589%, ignores 50 DEF, 60% chance to [Mortal Wound]
level 7 : ATK 1688%, ignores 50 DEF, 60% chance to [Mortal Wound]
level 8 : ATK 1787%, ignores 50 DEF, 60% chance to [Mortal Wound]
level 9 : ATK 1886%, ignores 50 DEF, 60% chance to [Mortal Wound]
level 10 : ATK 1986%, ignores 50 DEF, 60% chance to [Mortal Wound]
level 11 : ATK 2085%, ignores 50 DEF, 60% chance to [Mortal Wound]
level 12 : ATK 2184%, ignores 50 DEF, 60% chance to [Mortal Wound]

 


 

Every use of Vortex Slicer or level 11~ Crimson Crescent increases the level (and therefore effects) of an active [Blood Fete] (level 10~ Destination buff) up to a maximum of [Blood Fete level 5] as well as replendishes the time left on the active buff back to 60 seconds. Subsequent use of these attack skills once [Blood Fete] attains maximum level simply maintains the effect at level 5 and refreshes the duration. Essentially, the [Blood Fete] effect will be sustained for as long as Vortex Slicer or level 11~ Crimson Crescent gets used before the buff expires.

[Blood Feast] (level 1~9 Destination buff) is not affected by Vortex Slicer or Crimson Crescent.

Following are the effects of [Blood Fete] from level 1 to level 5.

Level Effect
1 ATK +20%, DEF -10, all RES -10
2 ATK +25%, knockdown duration -5%, DEF -12, all RES -10
3 AR +1, ATK +30%, knockdown duration -10%, DEF -15, all RES -10
4 AR +1, ATK +35%, knockdown duration -15%, DEF -18, all RES -10
5 AR +2, ATK +40%, aspd +15%, knockdown duration -20%, DEF -20, all RES -10

 


Tronada Cruz

Equipment : Polearm
Normal Attack: 1-hit splash
Ammunition: not applicable
 
Level 25 Tronada Cruz :
accuracy : 40 + 25
attack speed + 30%
critical + 16
penetration : 20

Available For : Fighter, Alejandro, Claude Baudez, Coimbra Trooper, Idge Imbrulia, Idge the Battlesmith, Reboldoeux Soldier
Acquisition : Emilia (Symbol of Aries x1 and Growth Stone x6)
Prerequisite : Expert

 


 

Rueda Ventana
requires Tronada Cruz stance level 1

cooldown : 5s / SP : 240
casting : instant / action : 2.4s
targets 6 enemies within 5m, airborne inclusive

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 252%, 100% chance to [Slow]
level 2 : ATK 275%, 100% chance to [Slow]
level 3 : ATK 298%, 100% chance to [Slow]
level 4 : ATK 321%, 100% chance to [Slow]
level 5 : ATK 344%, 100% chance to [Slow]
level 6 : ATK 367%, 100% chance to [Slow]
level 7 : ATK 390%, 100% chance to [Slow]
level 8 : ATK 413%, 100% chance to [Slow]
level 9 : ATK 436%, 100% chance to [Slow]
level 10 : ATK 459%, 100% chance to [Slow]
level 11 : ATK 482%, 100% chance to [Slow]
level 12 : ATK 505%, 100% chance to [Slow]

 


 

Destruido
requires Tronada Cruz stance level 5

cooldown : 40s / SP : 650
consumes Ancient Star Orb x2
casting : instant / action : 1.2s
targets self
persists until attack skill is used

level 1 : skill ATK +52%
level 2 : skill ATK +55%
level 3 : skill ATK +57%
level 4 : skill ATK +60%
level 5 : skill ATK +62%
level 6 : skill ATK +65%
level 7 : skill ATK +67%
level 8 : skill ATK +70%
level 9 : skill ATK +72%
level 10 : skill ATK +75%
level 11 : skill ATK +100%
level 12 : skill ATK +100%

 


 

Tornado Choque
requires Tronada Cruz stance level 10

cooldown : 15s / SP : 340
casting : instant / action : 4.1s
targets 5 adjacent enemies

[PVP : Soft Armour 85%, Light Armour 85%, Heavy Armour 115%]

level 1 : ATK 585%, ignores 30 DEF, 50% chance to [Stun]
level 2 : ATK 638%, ignores 30 DEF, 50% chance to [Stun]
level 3 : ATK 691%, ignores 30 DEF, 50% chance to [Stun]
level 4 : ATK 744%, ignores 30 DEF, 50% chance to [Stun]
level 5 : ATK 797%, ignores 30 DEF, 50% chance to [Stun]
level 6 : ATK 850%, ignores 30 DEF, 50% chance to [Stun]
level 7 : ATK 904%, ignores 30 DEF, 50% chance to [Stun]
level 8 : ATK 957%, ignores 30 DEF, 50% chance to [Stun]
level 9 : ATK 1010%, ignores 30 DEF, 50% chance to [Stun]
level 10 : ATK 1063%, ignores 30 DEF, 50% chance to [Stun]
level 11 : ATK 1116%, ignores 30 DEF, 50% chance to [Stun]
level 12 : ATK 1169%, ignores 30 DEF, 50% chance to [Stun]

 


 

Tronada
requires Tronada Cruz stance level 15

cooldown : 20s / SP : 440
consumes Ancient Star Orb x1
casting : instant / action : 4.1s
targets 1 adjacent enemy
ignores blocking, ignore 1/2 shield's DEF

[PVP : Soft Armour 90%, Light Armour 100%, Heavy Armour 150%]

level 1 : ATK 1071%, ignores 40 DEF
level 2 : ATK 1169%, ignores 40 DEF
level 3 : ATK 1266%, ignores 40 DEF
level 4 : ATK 1363%, ignores 40 DEF
level 5 : ATK 1461%, ignores 40 DEF
level 6 : ATK 1558%, ignores 40 DEF
level 7 : ATK 1655%, ignores 40 DEF
level 8 : ATK 1753%, ignores 40 DEF
level 9 : ATK 1850%, ignores 40 DEF
level 10 : ATK 1948%, ignores 40 DEF
level 11 : ATK 2045%, ignores 40 DEF
level 12 : ATK 2142%, ignores 40 DEF

 


 

Levantar
requires Tronada Cruz stance level 20

cooldown : 25s / SP : 440
consumes Ancient Star Orb x2
casting : 0.9s / action : 3s
targets 5 adjacent enemies
ignores blocking, ignores 1/2 shield's DEF

[PVP : Soft Armour 90%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 889%, ignores 50 DEF
level 2 : ATK 970%, ignores 50 DEF
level 3 : ATK 1051%, ignores 50 DEF
level 4 : ATK 1131%, ignores 50 DEF
level 5 : ATK 1212%, ignores 50 DEF
level 6 : ATK 1293%, ignores 50 DEF
level 7 : ATK 1374%, ignores 50 DEF
level 8 : ATK 1455%, ignores 50 DEF
level 9 : ATK 1536%, ignores 50 DEF
level 10 : ATK 1616%, ignores 50 DEF
level 11 : ATK 1697%, ignores 50 DEF
level 12 : ATK 1778%, ignores 50 DEF

 


Crusader

Equipment : Blunt + Shield
Normal Attack: 1-hit 1-target
Ammunition: not applicable
 
Level 25 Crusader :
accuracy : 50 + 15
attack speed + 15%
critical + 30
blocking : 25 + 25
penetration : 5
immunity : 10 + 15

Available For : Fighter, Coimbra Trooper, Reboldoeux Soldier
Acquisition : Emilia (Symbol of Taurus x1 and Growth Stone x6)
Prerequisite : Expert, Defender level 25

 


 

  Sieger
requires Crusader stance level 1

cooldown : 30s / SP : 650
consumes Ancient Star Orb x2
casting : 1.1s / action : 1.1s
targets self

level 1 : 20s duration, knockdown duration -5%
level 2 : 20s duration, knockdown duration -10%
level 3 : 20s duration, knockdown duration -15%
level 4 : 20s duration, knockdown duration -20%
level 5 : 20s duration, knockdown duration -25%
level 6 : 20s duration, knockdown duration -30%
level 7 : 20s duration, knockdown duration -35%
level 8 : 20s duration, knockdown duration -40%
level 9 : 20s duration, knockdown duration -45%
level 10 : 20s duration, knockdown duration -50%
level 11 : 20s duration, knockdown duration -60%
level 12 : 20s duration, knockdown duration -70%

 


 

  Temple Breaker
requires Crusader stance level 5

cooldown : 20s / SP : 340
casting : instant / action : 2.6s
targets 3 adjacent enemies
ignores blocking, ignores 1/2 shield's DEF

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 365%, ignores 40 DEF, 60% chance to [Armour Crash]
level 2 : ATK 398%, ignores 40 DEF, 60% chance to [Armour Crash]
level 3 : ATK 431%, ignores 40 DEF, 60% chance to [Armour Crash]
level 4 : ATK 464%, ignores 40 DEF, 60% chance to [Armour Crash]
level 5 : ATK 497%, ignores 40 DEF, 60% chance to [Armour Crash]
level 6 : ATK 530%, ignores 40 DEF, 60% chance to [Armour Crash]
level 7 : ATK 564%, ignores 40 DEF, 60% chance to [Armour Crash]
level 8 : ATK 597%, ignores 40 DEF, 60% chance to [Armour Crash]
level 9 : ATK 630%, ignores 40 DEF, 60% chance to [Armour Crash]
level 10 : ATK 663%, ignores 40 DEF, 60% chance to [Armour Crash]
level 11 : ATK 696%, ignores 40 DEF, 60% chance to [Armour Crash]
level 12 : ATK 729%, ignores 40 DEF, 60% chance to [Armour Crash]

 


 

  Defiance Aura
requires Crusader stance level 10

cooldown : 15s / SP : 440
consumes Ancient Star Orb x3
casting : instant / action : 2.3s
targets 8 enemies within 8m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 89%, 100% chance to [Provoke]
level 2 : ATK 97%, 100% chance to [Provoke]
level 3 : ATK 105%, 100% chance to [Provoke]
level 4 : ATK 113%, 100% chance to [Provoke]
level 5 : ATK 121%, 100% chance to [Provoke]
level 6 : ATK 129%, 100% chance to [Provoke]
level 7 : ATK 137%, 100% chance to [Provoke]
level 8 : ATK 146%, 100% chance to [Provoke]
level 9 : ATK 154%, 100% chance to [Provoke]
level 10 : ATK 162%, 100% chance to [Provoke]
level 11 : ATK 170%, 100% chance to [Provoke]
level 12 : ATK 178%, 100% chance to [Provoke]

 


 

  Atomic Slash
requires Crusader stance level 15

cooldown : 20s / SP : 540
casting : instant / action : 3.7s
targets 1 adjacent enemy
ignores blocking, ignores 1/2 shield's DEF

[PVP : Soft Armour 110%, Light Armour 100%, Heavy Armour 125%]

level 1 : ATK 1359%, ignores 50 DEF, 4% chance to inflict 1.5 times damage
level 2 : ATK 1483%, ignores 50 DEF, 6% chance to inflict 1.5 times damage
level 3 : ATK 1606%, ignores 50 DEF, 7% chance to inflict 1.5 times damage
level 4 : ATK 1730%, ignores 50 DEF, 9% chance to inflict 1.5 times damage
level 5 : ATK 1853%, ignores 50 DEF, 10% chance to inflict 1.5 times damage
level 6 : ATK 1977%, ignores 50 DEF, 12% chance to inflict 1.5 times damage
level 7 : ATK 2101%, ignores 50 DEF, 13% chance to inflict 1.5 times damage
level 8 : ATK 2224%, ignores 50 DEF, 15% chance to inflict 1.5 times damage
level 9 : ATK 2348%, ignores 50 DEF, 16% chance to inflict 1.5 times damage
level 10 : ATK 2471%, ignores 50 DEF, 18% chance to inflict 1.5 times damage
level 11 : ATK 2595%, ignores 50 DEF, 25% chance to inflict 1.5 times damage
level 12 : ATK 2718%, ignores 50 DEF, 25% chance to inflict 1.5 times damage

 


 

Sacred Protection
requires Crusader stance level 20

cooldown : 40s / SP : 850
consumes Ancient Star Orb x5
casting : instant / action : 0.2s
targets self

level 1 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -2%
negates Ignores Blocking property, mspd -20%

level 2 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -4%
negates Ignores Blocking property, mspd -20%

level 3 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -6%
negates Ignores Blocking property, mspd -20%

level 4 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -8%
negates Ignores Blocking property, mspd -20%

level 5 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -10%
negates Ignores Blocking property, mspd -20%

level 6 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -12%
negates Ignores Blocking property, mspd -20%

level 7 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -14%
negates Ignores Blocking property, mspd -20%

level 8 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -16%
negates Ignores Blocking property, mspd -20%

level 9 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -18%
negates Ignores Blocking property, mspd -20%

level 10 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -20%
negates Ignores Blocking property, mspd -20%

level 11 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -22%
negates Ignores Blocking property, mspd -20%, DR +1

level 12 : 20s duration
proportionately increase mHP based on shield's DEF and character's CON stat
damage from range attack -24%
negates Ignores Blocking property, mspd -20%, DR +1, immunity +10