Lisa Lynway

STR 50
AGI 80
CON 50
DEX 60
INT 30
CHA 30

Starting Level
24

Recruitment
Quest

Personal Skill
none

Armors
Leather (Fighter)

Weapons and Stances

none Bareknuckle
Dagger Escrima Arnis [e]
Dagger + Dagger Dobalada Corte Raid Assault [v]

 


Viki Arnest

aka Wicky Arnest

STR 40
AGI 50
CON 40
DEX 50
INT 50
CHA 50

Starting Level
16

Recruitment
Quest

Personal Skill
Healing

Armors
Leather (Scout)

Weapons and Stances

(Rosario)  First Aid
Tactical Assistance [v]
  Fortitudo
Rosario  Enhanced Tactics [e]
Pendant  Amicus  Testis

 


 

Viki is male.

 


First Aid

  Equipment : (Rosario)
Normal Attack: none
Ammunition: not applicable
 
Level 25 First Aid :
accuracy : 100
evasion : 5 + 5

Available For : Scout, Emilia Giannino, Emilia the Sage, Viki Arnest
Acquisition : Scout Master (1,500 vis)
Prerequisite : Character level 24

 


 

  Recover
requires First Aid stance level 1

SP : 25 consumes Antidote x1
casting : instant / action : 1.5s
targets all family and squad members within 10m

level 1 : removes [Blind] status
level 2 : removes [Blind] status
level 3 : removes [Blind] status
level 4 : removes [Blind] and [Poison] statuses
level 5 : removes [Blind] and [Poison] statuses
level 6 : removes [Blind], [Poison], and [Fear] statuses
level 7 : removes [Blind], [Poison], and [Fear] statuses
level 8 : removes [Blind], [Poison], [Fear], and [Sleep] statuses
level 9 : removes [Blind], [Poison], [Fear], and [Sleep] statuses
level 10 : removes [Blind], [Poison], [Fear], [Sleep], and [Freeze] statuses
level 11 : removes [Blind], [Poison], [Fear], [Sleep], and [Freeze] statuses
level 12 : removes [Blind], [Poison], [Fear], [Sleep], and [Freeze] statuses

 


 

  Resuscitation
requires First Aid stance level 8

SP : 25
consumes Resurrective Potion x1
casting : instant / action : 1.5s
targets 1 dead character

level 1 : target revived with 5% of mHP
level 2 : target revived with 10% of mHP
level 3 : target revived with 15% of mHP
level 4 : target revived with 20% of mHP
level 5 : target revived with 25% of mHP
level 6 : target revived with 30% of mHP
level 7 : target revived with 35% of mHP
level 8 : target revived with 40% of mHP
level 9 : target revived with 45% of mHP
level 10 : target revived with 50% of mHP
level 11 : target revived with 55% of mHP
level 12 : target revived with 60% of mHP

 


 

  Cure All
requires First Aid stance level 12

SP : 50
consumes Healing Liquor x1
casting : instant / action : 1.5s
targets 1 character

recovers HP

 


 

  Mass Cure
requires First Aid stance level 16

SP : 100
consumes Healing Potion x3
casting : instant / action : 1.5s
targets all family members within 10m

recovers HP

 


Amicus

Equipment : Pendant
Normal Attack: none
Ammunition: not applicable
 
Level 25 Amicus :
accuracy : 100

Available For : Viki Arnest
Acquisition : Quest, Feso Shop (100,000 Feso)
Prerequisite : Character level 16

 


 

Call Turrydog
aka Call Tary
requires Amicus stance level 1

SP : 50
casting : instant / action : 1.7s
targets specified location
skill level increases summon ATK bonus

Call Turrydog

 


 

Summon Hill Giant
requires Amicus stance level 10

cooldown : 30s / SP : 300
consumes Hill Giant Summon Stone x1
casting : 1s / action : 1.7s
targets specified location
skill level increases summon ATK bonus

Summon Hill Giant

 


 

Summon Ararat
requires Amicus stance level 20

cooldown : 60s / SP : 600
consumes Otite Piece x20
casting : 1s / action : 1.7s
targets specified location
skill level increases summon ATK bonus

Summon Ararat

 


 

CatalystDrop Location
Hill Giant Summon StoneEl Tejado Verde
Otite PieceDr Torsche Mansion

 


Elemental Penetration

previously Activate Mana (pre-v2.4), Elemental Blessing (v2.4~v2.5)

Elemental Penetration

Available For : Elementalist

cooldown : 5s / SP : 100
consumes Elemental Orb x20
casting : 1.1s / action : 1.1s
targets self

level 1 : duration 30s, ignores 1 elemental res, skill casting time -0.5%
level 2 : duration 60s, ignores 2 elemental res, skill casting time -1%
level 3 : duration 90s, ignores 3 elemental res, skill casting time -1.5%
level 4 : duration 120s, ignores 4 elemental res, skill casting time -2%
level 5 : duration 150s, ignores 5 elemental res, skill casting time -2.5%
level 6 : duration 180s, ignores 6 elemental res, skill casting time -3%
level 7 : duration 210s, ignores 7 elemental res, skill casting time -3.5%
level 8 : duration 240s, ignores 8 elemental res, skill casting time -4%
level 9 : duration 270s, ignores 9 elemental res, skill casting time -4.5%
level 10 : duration 300s, ignores 10 elemental res, skill casting time -5%
level 11 : duration 330s, ignores 11 elemental res, skill casting time -5.5%, AR +1
level 12 : duration 360s, ignores 12 elemental res, skill casting time -6%, AR +1

 


Provoke

Provoke

Available For : Fighter, Coimbra Trooper, Grandma

SP : 100
casting : instant / action : 1.2s
targets 8 enemies within 8m

level 1 : duration 15s, enemy ATK +10%, enemy DEF -11
level 2 : duration 15s, enemy ATK +10%, enemy DEF -12
level 3 : duration 15s, enemy ATK +10%, enemy DEF -13
level 4 : duration 15s, enemy ATK +10%, enemy DEF -14
level 5 : duration 15s, enemy ATK +10%, enemy DEF -15
level 6 : duration 15s, enemy ATK +10%, enemy DEF -16
level 7 : duration 15s, enemy ATK +10%, enemy DEF -17
level 8 : duration 15s, enemy ATK +10%, enemy DEF -18
level 9 : duration 15s, enemy ATK +10%, enemy DEF -19
level 10 : duration 15s, enemy ATK +10%, enemy DEF -20
level 11 : duration 15s, enemy ATK +10%, enemy DEF -21
level 12 : duration 15s, enemy ATK +10%, enemy DEF -22

 


 

The [Provoke] status has special effect against airborne targets of lowering airborne enemy to ground and enemy ATK +30%.

 


Armour Crafting

Armour Crafting

Available For : Idge Imbrulia

SP : 0
casting : instant / action : 2s
targets self

Armour Crafting (crafts shields and various armours and accessories)

 


Angie Shirley

aka Angie McKenzie

STR 40
AGI 60
CON 50
DEX 60
INT 50
CHA 40

Starting Level
20

Recruitment
Quest

Personal Skill
Remove Construction

Armors
Leather (Scout)

Weapons and Stances

(Hammer) Install Trap
Structure Build
Construction

 


Cancel Structure

aka Remove Construction

Cancel Structure

Available For : Angie Shirley, Jack, Yeganeh

cooldown : 60s / SP : 0
casting : instant / action : 1.5s
targets self

Cancel Structure (removes all constructions)

 


Structure Build

aka Defensive Construction

Equipment : (Hammer)
Normal Attack: none
Ammunition: not applicable
 
Level 25 Structure Builds :
accuracy : 100

Available For : Angie Shirley, Yeganeh
Acquisition : none
Prerequisite : Character level 16

 


 

Build Fence
aka Fence Construction
requires Structure Build stance level 1

SP : 150
consumes Toolset Box x3
casting : 10s / action : 0.3s
targets specified location

level 1 : casting 10.0s, a maximum of 2 can be built
level 2 : casting 9.8s, a maximum of 3 can be built
level 3 : casting 9.6s, a maximum of 3 can be built
level 4 : casting 9.2s, a maximum of 3 can be built
level 5 : casting 8.8s, a maximum of 3 can be built
level 6 : casting 8.2s, a maximum of 4 can be built
level 7 : casting 7.6s, a maximum of 4 can be built
level 8 : casting 6.8s, a maximum of 4 can be built
level 9 : casting 6.0s, a maximum of 4 can be built
level 10 : casting 5.0s, a maximum of 5 can be built
level 11 : casting 4.0s, a maximum of 5 can be built
level 12 : casting 3.0s, a maximum of 6 can be built

 


 

Spike Trap
requires Structure Build stance level 4

cooldown : 2s / SP : 50
consumes Toolset Box x2
casting : instant / action : 2s
targets specified location
a spike trap, damage dependent on character and skill level

Spike Trap

 


 

Build Rotating Blade
aka Rotating Blade Construction
requires Structure Build stance level 8

cooldown 4s / SP : 250
consumes Toolset Box x3
casting : 10s / action : 0.3s
targets specified location
skill level increases construction ATK bonus

level 1 : casting 19.9s, a maximum of 2 can be built
level 2 : casting 19.6s, a maximum of 2 can be built
level 3 : casting 19.1s, a maximum of 2 can be built
level 4 : casting 18.4s, a maximum of 2 can be built
level 5 : casting 17.5s, a maximum of 3 can be built
level 6 : casting 16.4s, a maximum of 3 can be built
level 7 : casting 15.1s, a maximum of 3 can be built
level 8 : casting 13.6s, a maximum of 3 can be built
level 9 : casting 11.9s, a maximum of 3 can be built
level 10 : casting 10.0s, a maximum of 4 can be built
level 11 : casting 8.0s, a maximum of 4 can be built
level 12 : casting 5.8s, a maximum of 5 can be built

 


 

Build Concentration Ward
aka Concentration Ward Construction
requires Structure Build stance level 12

cooldown : 8s / SP : 250
consumes Toolset Box x4
casting : 10s / action : 0.3s
targets specified location

level 1 : casting 24.8s, a maximum of 1 can be built
level 2 : casting 24.5s, a maximum of 1 can be built
level 3 : casting 23.9s, a maximum of 1 can be built
level 4 : casting 23.0s, a maximum of 1 can be built
level 5 : casting 21.8s, a maximum of 1 can be built
level 6 : casting 20.5s, a maximum of 1 can be built
level 7 : casting 18.8s, a maximum of 1 can be built
level 8 : casting 17.0s, a maximum of 1 can be built
level 9 : casting 14.8s, a maximum of 1 can be built
level 10 : casting 12.5s, a maximum of 2 can be built
level 11 : casting 10.0s, a maximum of 2 can be built
level 12 : casting 7.1s, a maximum of 3 can be built

 


 

Build Great Rotating Blade
aka Great Rotating Blade Construction
requires Structure Build stance level 16

cooldown : 10s / SP : 300
consumes Toolset Box x5
casting : 10s / action : 0.3s
targets specified location
skill level increases construction ATK bonus

level 1 : casting 19.9s, a maximum of 1 can be built
level 2 : casting 19.6s, a maximum of 1 can be built
level 3 : casting 19.1s, a maximum of 1 can be built
level 4 : casting 18.4s, a maximum of 1 can be built
level 5 : casting 17.5s, a maximum of 1 can be built
level 6 : casting 16.4s, a maximum of 1 can be built
level 7 : casting 15.1s, a maximum of 1 can be built
level 8 : casting 13.6s, a maximum of 1 can be built
level 9 : casting 11.9s, a maximum of 1 can be built
level 10 : casting 10.0s, a maximum of 2 can be built
level 11 : casting 8.0s, a maximum of 2 can be built
level 12 : casting 5.8s, a maximum of 3 can be built

 


 

StructureEffect
Fenceattracts monster aggro
Rotating Bladeattacks nearby enemies
Concentration Wardall characters within range gains improvement in range attacks
Great Rotating Bladeattacks nearby enemies, airborne inclusive

 


 

Casting time is affected by skill level.

 


Construction

Equipment : (Hammer)
Normal Attack: none
Ammunition: not applicable
 
Level 25 Bonus :
accuracy : 100

Available For : Angie Shirley, Jack
Acquisition : Scout Master (1,500 vis)
Prerequisite : Character level 72

 


 

Build Fence
aka Fence Construction
requires Construction stance level 1

SP : 150
consumes Toolset Box x3
casting : 10s / action : 0.3s
targets specified location

level 1 : casting 10.0s, a maximum of 2 can be built
level 2 : casting 9.8s, a maximum of 3 can be built
level 3 : casting 9.6s, a maximum of 3 can be built
level 4 : casting 9.2s, a maximum of 3 can be built
level 5 : casting 8.8s, a maximum of 3 can be built
level 6 : casting 8.2s, a maximum of 4 can be built
level 7 : casting 7.6s, a maximum of 4 can be built
level 8 : casting 6.8s, a maximum of 4 can be built
level 9 : casting 6.0s, a maximum of 4 can be built
level 10 : casting 5.0s, a maximum of 5 can be built
level 11 : casting 4.0s, a maximum of 5 can be built
level 12 : casting 3.0s, a maximum of 6 can be built

 


 

Build Cannon Turret
aka Cannon Turret Construction
requires Construction stance level 4

cooldown : 2s / SP : 200
consumes Toolset Box x3
casting : 10s / action : 0.3s
targets specified location
skill level increases construction ATK bonus

level 1 : casting 14.9s, a maximum of 2 can be built
level 2 : casting 14.7s, a maximum of 3 can be built
level 3 : casting 14.3s, a maximum of 3 can be built
level 4 : casting 13.8s, a maximum of 3 can be built
level 5 : casting 13.1s, a maximum of 3 can be built
level 6 : casting 12.3s, a maximum of 4 can be built
level 7 : casting 11.3s, a maximum of 4 can be built
level 8 : casting 10.2s, a maximum of 4 can be built
level 9 : casting 8.9s, a maximum of 4 can be built
level 10 : casting 7.5s, a maximum of 5 can be built
level 11 : casting 6.0s, a maximum of 5 can be built
level 12 : casting 4.5s, a maximum of 6 can be built

 


 

Build Safety Ward
aka Safety Ward Construction
requires Construction stance level 8

cooldown : 4s / SP : 250
consumes Toolset Box x4
casting : 10s / action : 0.3s
targets specified location

level 1 : casting 19.9s, a maximum of 1 can be built
level 2 : casting 19.6s, a maximum of 1 can be built
level 3 : casting 19.1s, a maximum of 1 can be built
level 4 : casting 18.4s, a maximum of 1 can be built
level 5 : casting 17.5s, a maximum of 1 can be built
level 6 : casting 16.4s, a maximum of 1 can be built
level 7 : casting 15.1s, a maximum of 1 can be built
level 8 : casting 13.6s, a maximum of 1 can be built
level 9 : casting 11.9s, a maximum of 1 can be built
level 10 : casting 10.0s, a maximum of 2 can be built
level 11 : casting 8.0s, a maximum of 2 can be built
level 12 : casting 5.8s, a maximum of 3 can be built

 


 

Build Regeneration Ward
aka Regeneration Ward Construction
requires Construction stance level 12

cooldown : 6s / SP : 250
consumes Toolset Box x4
casting : 10s / action : 0.3s
targets specified location

level 1 : casting 19.9s, a maximum of 1 can be built
level 2 : casting 19.6s, a maximum of 1 can be built
level 3 : casting 19.1s, a maximum of 1 can be built
level 4 : casting 18.4s, a maximum of 1 can be built
level 5 : casting 17.5s, a maximum of 1 can be built
level 6 : casting 16.4s, a maximum of 1 can be built
level 7 : casting 15.1s, a maximum of 1 can be built
level 8 : casting 13.6s, a maximum of 1 can be built
level 9 : casting 11.9s, a maximum of 1 can be built
level 10 : casting 10.0s, a maximum of 2 can be built
level 11 : casting 8.0s, a maximum of 2 can be built
level 12 : casting 5.8s, a maximum of 3 can be built

 


 

Build Siegecannon Turret
aka Siegecannon Turret Construction
requires Construction stance level 16

cooldown : 8s / SP : 300
consumes Toolset Box x5
casting : 10s / action : 0.3s
targets specified location
skill level increases construction ATK bonus

level 1 : casting 24.8s, a maximum of 1 can be built
level 2 : casting 24.5s, a maximum of 1 can be built
level 3 : casting 23.9s, a maximum of 1 can be built
level 4 : casting 23.0s, a maximum of 1 can be built
level 5 : casting 21.8s, a maximum of 1 can be built
level 6 : casting 20.5s, a maximum of 1 can be built
level 7 : casting 18.8s, a maximum of 1 can be built
level 8 : casting 17.0s, a maximum of 1 can be built
level 9 : casting 14.8s, a maximum of 1 can be built
level 10 : casting 12.5s, a maximum of 2 can be built
level 11 : casting 10.0s, a maximum of 2 can be built
level 12 : casting 7.1s, a maximum of 3 can be built

 


 

StructureEffect
Fenceattracts monster aggro
Cannon Turretsingle-target range attacks, airborne inclusive
Safety Wardall characters within range gains DEF +10, mHP +12%
Regeneration Wardall characters within range gains HP regeneration +15, SP regeneration +8
Siegecannon Turretrange attacks with splash damage

 


 

Casting time is affected by skill level.

 


Install Trap

Equipment : none, Hammer
Normal Attack: none
Ammunition: not applicable
 
Level 25 Install Trap :
accuracy : 100

Available For : Scout, Angie Shirley, Jack, Lorch Furuholmen, Yeganeh
Acquisition : Scout Master (1,500 vis)
Prerequisite : Character level 36

 

WeaponCharacter
none Scout, Angie Shirley, Jack, Lorch Furuholmen, Yeganeh
Hammer Angie Shirley, Jack, Yeganeh

 


 

Detection
requires Install Trap stance level 1

SP : 50
casting : 1.1s / action : 1.1s
targets all traps and invisible objects within 15m
chance to disarm traps and to reveal invisible objects and characters

level 1 : removes [Invisible] status
level 2 : removes [Invisible] status
level 3 : removes [Invisible] status
level 4 : removes [Invisible] status
level 5 : removes [Invisible] status
level 6 : removes [Invisible] and [Silent Move] statuses
level 7 : removes [Invisible] and [Silent Move] statuses
level 8 : removes [Invisible], [Silent Move], and [Camouflage] statuses
level 9 : removes [Invisible], [Silent Move], and [Camouflage] statuses
level 10 : removes [Invisible], [Silent Move], [Camouflage], and [Ele Invisible] statuses
level 11 : removes [Invisible], [Silent Move], [Camouflage], and [Ele Invisible] statuses
level 12 : removes [Invisible], [Silent Move], [Camouflage], and [Ele Invisible] statuses

 


 

Critical Disease
requires Install Trap stance level 4

cooldown : 4s / SP : 75
consumes Toolset Box x1
casting : instant / action : 2s
targets specified location
a trap with chance to [Poison], damage dependent on character and skill level

Critical Disease

 


 

Invisible String
requires Install Trap stance level 12

cooldown : 6s / SP : 75
consumes Toolset Box x1
casting : instant / action : 2s
targets specified location
a trap that targets even airborne characters, damage dependent on character and skill level

Invisible String

 


 

Explosion
requires Install Trap stance level 16

cooldown : 8s / SP : 100
consumes Toolset Box x2
casting : instant / action : 2s
targets specified location
an explosive trap, damage dependent on character and skill level

Explosion