Equipment : Rosario Normal Attack: none Ammunition: not applicable Level 25 Enhanced Tactics : accuracy : 100 evasion : 5 + 20 immunity : 5 + 10 |
Available For : Scout, Emilia Giannino, Soho, Soho the Wind, Viki Arnest
Acquisition : Emilia (Symbol of Scorpio x1 and Growth Stone x6)
Prerequisite : Expert, Tactical Assistance level 25
Principal requires Enhanced Tactics stance level 5 |
cooldown : 30s / SP : 1050
consumes Ancient Star Orb x20
casting : 1.1s / action : 1.1s
targets all family members within 10m
level 1 : duration 30s,
damage to monster +2%,
ATK +2%, aspd +2%, mspd +6%, mHP +3%, accuracy +1,
immunity +1, penetration +1
level 2 : duration 60s,
damage to monster +4%,
ATK +4%, aspd +4%, mspd +7%, mHP +6%, accuracy +2,
immunity +2, penetration +2
level 3 : duration 90s,
damage to monster +6%,
ATK +6%, aspd +6%, mspd +8%, mHP +9%, accuracy +3,
immunity +3, penetration +3
level 4 : duration 120s,
damage to monster +8%,
ATK +8%, aspd +8%, mspd +9%, mHP +12%, accuracy +4,
immunity +4, penetration +4
level 5 : duration 150s,
damage to monster +10%,
ATK +10%, aspd +10%, mspd +10%, mHP +15%, accuracy +5,
immunity +5, penetration +5
level 6 : duration 180s,
damage to monster +12%,
ATK +12%, aspd +12%, mspd +11%, mHP +18%, accuracy +6,
immunity +6, penetration +6
level 7 : duration 210s,
damage to monster +14%,
ATK +14%, aspd +14%, mspd +12%, mHP +21%, accuracy +7,
immunity +7, penetration +7
level 8 : duration 240s,
damage to monster +16%,
ATK +16%, aspd +16%, mspd +13%, mHP +24%, accuracy +8,
immunity +8, penetration +8
level 9 : duration 270s,
damage to monster +18%,
ATK +18%, aspd +18%, mspd +14%, mHP +27%, accuracy +9,
immunity +9, penetration +9
level 10 : duration 300s,
damage to monster +20%,
ATK +20%, aspd +20%, mspd +15%, mHP +30%, accuracy +10,
immunity +10, penetration +10
level 11 : duration 330s,
damage to monster +22%,
DR +1, ATK +22%, aspd +22%, mspd +16%, mHP +33%, accuracy +11,
immunity +11, penetration +11
level 12 : duration 360s,
damage to monster +24%,
AR +1, DR +1, ATK +24%, aspd +24%, mspd +17%, mHP +36%, accuracy +12,
immunity +12, penetration +12
Melee Enhancement requires Enhanced Tactics stance level 10 |
cooldown : 6s / SP : 950
consumes Ancient Star Orb x10
casting : 1.1s / action : 1.1s
targets 1 character
level 1 : duration 30s, melee ATK +6%, DEF +2, mHP +2%
level 2 : duration 60s, melee ATK +7%, DEF +4, mHP +4%
level 3 : duration 90s, melee ATK +8%, DEF +6, mHP +6%
level 4 : duration 120s, melee ATK +9%, DEF +8, mHP +8%
level 5 : duration 150s, melee ATK +10%, DEF +10, mHP +10%
level 6 : duration 180s, melee ATK +11%, DEF +12, mHP +12%
level 7 : duration 210s, melee ATK +12%, DEF +14, mHP +14%
level 8 : duration 240s, melee ATK +13%, DEF +16, mHP +16%
level 9 : duration 270s, melee ATK +14%, DEF +18, mHP +18%
level 10 : duration 300s, melee ATK +15%, DEF +20, mHP +20%
level 11 : duration 330s, melee ATK +16%, DEF +22, mHP +33%, DR +1, immunity +6
level 12 : duration 360s, melee ATK +17%, DEF +24, mHP +36%, DR +1, immunity +7
Magic Enhancement requires Enhanced Tactics stance level 15 |
cooldown : 6s / SP : 950
consumes Ancient Star Orb x10
casting : 1.1s / action : 1.1s
targets 1 character
level 1 : duration 30s, magic ATK +6%, mSP +11%, skill casting time -2%
level 2 : duration 60s, magic ATK +7%, mSP +12%, skill casting time -4%
level 3 : duration 90s, magic ATK +8%, mSP +13%, skill casting time -6%
level 4 : duration 120s, magic ATK +9%, mSP +14%, skill casting time -8%
level 5 : duration 150s, magic ATK +10%, mSP +15%, skill casting time -10%
level 6 : duration 180s, magic ATK +11%, mSP +16%, skill casting time -12%
level 7 : duration 210s, magic ATK +12%, mSP +17%, skill casting time -14%
level 8 : duration 240s, magic ATK +13%, mSP +18%, skill casting time -16%
level 9 : duration 270s, magic ATK +14%, mSP +19%, skill casting time -18%
level 10 : duration 300s, magic ATK +15%, mSP +20%, skill casting time -20%
level 11 : duration 330s, magic ATK +16%, mSP +21%, skill casting time -22%, AR +1, magic penetration +6
level 12 : duration 360s, magic ATK +17%, mSP +22%, skill casting time -24%, AR +1, magic penetration +7
Shooting Enhancement requires Enhanced Tactics stance level 20 |
cooldown : 6s / SP : 950
consumes Ancient Star Orb x10
casting : 1.1s / action : 1.1s
targets 1 character
level 1 : duration 30s, range ATK +6%, aspd +6%, accuracy +6, crit +2
level 2 : duration 60s, range ATK +7%, aspd +7%, accuracy +7, crit +4
level 3 : duration 90s, range ATK +8%, aspd +8%, accuracy +8, crit +6
level 4 : duration 120s, range ATK +9%, aspd +9%, accuracy +9, crit +8
level 5 : duration 150s, range ATK +10%, aspd +10%, accuracy +10, crit +10
level 6 : duration 180s, range ATK +11%, aspd +11%, accuracy +11, crit +12
level 7 : duration 210s, range ATK +12%, aspd +12%, accuracy +12, crit +14
level 8 : duration 240s, range ATK +13%, aspd +13%, accuracy +13, crit +16
level 9 : duration 270s, range ATK +14%, aspd +14%, accuracy +14, crit +18
level 10 : duration 300s, range ATK +15%, aspd +15%, accuracy +15, crit +20
level 11 : duration 330s, range ATK +16%, aspd +16%, accuracy +16, crit +22, AR +1, physical penetration +6
level 12 : duration 360s, range ATK +17%, aspd +17%, accuracy +17, crit +24, AR +1, physical penetration +7
Escape Artist requires Enhanced Tactics stance level 25 |
cooldown : 5s / SP : 1050
consumes Ancient Star Orb x10
casting : 1.1s / action : 1.1s
targets all family members within 10m
level 1 : duration 1.5s,
[Darkness] debuff res +1,
removes [Sandman's Curse]
detects invisibility
level 2 : duration 3s,
[Darkness] debuff res +2,
removes [Sandman's Curse]
detects invisibility
level 3 : duration 4.5s,
[Darkness] debuff res +3,
removes [Sandman's Curse]
detects invisibility
level 4 : duration 6s,
[Darkness] debuff res +4,
removes [Sandman's Curse] and [Shackle]
detects invisibility
level 5 : duration 7.5s,
[Darkness] debuff res +5,
removes [Sandman's Curse] and [Shackle]
detects invisibility
level 6 : duration 9s,
[Darkness] debuff res +6,
removes [Sandman's Curse], [Shackle], and [Blood Curse]
detects invisibility
level 7 : duration 10.5s,
[Darkness] debuff res +7,
removes [Sandman's Curse], [Shackle], and [Blood Curse]
detects invisibility
level 8 : duration 12s,
[Darkness] debuff res +8,
removes [Sandman's Curse], [Shackle], [Blood Curse], and [Cover of Darkness]
detects invisibility
level 9 : duration 13.5s,
[Darkness] debuff res +9,
removes [Sandman's Curse], [Shackle], [Blood Curse], and [Cover of Darkness]
detects invisibility
level 10 : duration 15s,
[Darkness] debuff res +10,
removes [Sandman's Curse], [Shackle], [Blood Curse], [Cover of Darkness], and [Whole Cancellation]
detects invisibility
level 11 : duration 16.5s,
[Darkness] debuff res +11,
removes [Sandman's Curse], [Shackle], [Blood Curse], [Cover of Darkness], and [Whole Cancellation]
detects invisibility
level 12 : duration 18s,
[Darkness] debuff res +12,
removes [Sandman's Curse], [Shackle], [Blood Curse], [Cover of Darkness], and [Whole Cancellation]
detects invisibility
Stance is not available for Emilia the Sage and Reckless Emilia.
Principal stacks with Melee/Magic/Shooting Enhancement.
Principal stacks with Meditation, Consolidation, Prompt Action, and Divine Bless.
Principal overrides Intensify, Fortify, and Acceleration.
Melee/Magic/Shooting Enhancement stacks with Principal.
Melee/Magic/Shooting Enhancement stacks with Intensify, Fortify, Acceleration, Meditation, and Divine Bless
Melee/Magic/Shooting Enhancement overrides each other (only one Enhancement can be active).
Melee/Magic/Shooting Enhancement overrides Consolidation and Prompt Action.