Tested Burst

Equipment : Cannon
Normal Attack: 1-hit splash
Ammunition: Heavy Shell
 
Level 25 Tested Burst :
accuracy : 20 + 30
attack speed + 12%
critical + 15
penetration : 10
immunity : 10 + 10

Available For : Clair
Acquisition : Emilia (Symbol of Sagittarius x1 and Growth Stone x6)
Prerequisite : Expert, Novice Marksmanship level 25

 


 

Blast Shot
requires Tested Burst stance level 1

cooldown : 8s / SP : 340
consumes Heavy Shell x1
casting : 1s / action : 1.6s
targets 7 enemies in a 6m radius area-of-effect within 8m ~ 18m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 75%]

level 1 : ATK 299%, ignores 25 DEF
level 2 : ATK 326%, ignores 25 DEF
level 3 : ATK 353%, ignores 25 DEF
level 4 : ATK 381%, ignores 25 DEF
level 5 : ATK 408%, ignores 25 DEF
level 6 : ATK 435%, ignores 25 DEF
level 7 : ATK 462%, ignores 25 DEF
level 8 : ATK 489%, ignores 25 DEF
level 9 : ATK 517%, ignores 25 DEF
level 10 : ATK 544%, ignores 25 DEF
level 11 : ATK 571%, ignores 25 DEF
level 12 : ATK 598%, ignores 25 DEF

 


 

Starlight Flare
requires Tested Burst stance level 10

cooldown : 30s / SP : 440
consumes Heavy Shell x1
casting : 1s / action : 1.6s
targets 5 enemies within 12m

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 222%
level 2 : ATK 242%
level 3 : ATK 262%
level 4 : ATK 282%
level 5 : ATK 302%
level 6 : ATK 322%
level 7 : ATK 342%
level 8 : ATK 362%, 45% chance to [Darkness]
level 9 : ATK 383%, 50% chance to [Darkness]
level 10 : ATK 403%, 55% chance to [Darkness]
level 11 : ATK 423%, 77% chance to [Darkness]
level 12 : ATK 443%, 96% chance to [Darkness]

 


 

Fallen Angel
requires Tested Burst stance level 15

cooldown : 15s / SP : 540
consumes Intensified Heavy Shell x1
casting : 1s / action : 3.8s
targets 8 enemies in an 12m radius area-of-effect within 10m ~ 22m
targets airborne units only

[PVP : Soft Armour 115%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 548%, ignores 30 DEF
level 2 : ATK 597%, ignores 30 DEF
level 3 : ATK 647%, ignores 30 DEF
level 4 : ATK 697%, ignores 30 DEF
level 5 : ATK 747%, ignores 30 DEF
level 6 : ATK 796%, ignores 30 DEF
level 7 : ATK 846%, ignores 30 DEF
level 8 : ATK 896%, ignores 30 DEF, 45% chance to [Web]
level 9 : ATK 946%, ignores 30 DEF, 50% chance to [Web]
level 10 : ATK 996%, ignores 30 DEF, 55% chance to [Web]
level 11 : ATK 1045%, ignores 30 DEF, 77% chance to [Web]
level 12 : ATK 1095%, ignores 30 DEF, 96% chance to [Web]

 


 

Blazing Burster
requires Tested Burst stance level 20

cooldown : 45s / SP : 540
consumes Intensified Heavy Shell x1
casting : 3s / action : 3.3s
targets 12 enemies in a 12m radius area-of-effect within 15m ~ 25m
targets ground units only

[PVP : Soft Armour 90%, Light Armour 100%, Heavy Armour 85%]

level 1 : 623%, ignores 30 DEF
level 2 : 679%, ignores 30 DEF
level 3 : 736%, ignores 30 DEF
level 4 : 793%, ignores 30 DEF
level 5 : 849%, ignores 30 DEF
level 6 : 906%, ignores 30 DEF
level 7 : 963%, ignores 30 DEF
level 8 : 1019%, ignores 30 DEF, 45% chance to inflict [Heat Wave]
level 9 : 1076%, ignores 30 DEF, 50% chance to inflict [Heat Wave]
level 10 : 1132%, ignores 30 DEF, 55% chance to inflict [Heat Wave]
level 11 : 1189%, ignores 30 DEF, 77% chance to inflict [Heat Wave]
level 12 : 1246%, ignores 30 DEF, 96% chance to inflict [Heat Wave]

 


 

Castle Crusher
requires Tested Burst stance level 25

cooldown : 90s / SP : 650
consumes Anti-Castle Heavy Shell x1
casting : 2.7s / action : 3.3s
targets 3 enemies in a 6m radius area-of-effect within 15m ~ 18m
specialized damage against buildings

[PVP : Soft Armour 100%, Light Armour 100%, Heavy Armour 100%]

level 1 : ATK 652%, ignores 50 DEF
level 2 : ATK 711%, ignores 50 DEF
level 3 : ATK 771%, ignores 50 DEF
level 4 : ATK 830%, ignores 50 DEF
level 5 : ATK 889%, ignores 50 DEF
level 6 : ATK 949%, ignores 50 DEF
level 7 : ATK 1008%, ignores 50 DEF
level 8 : ATK 1067%, ignores 50 DEF
level 9 : ATK 1126%, ignores 50 DEF
level 10 : ATK 1186%, ignores 50 DEF
level 11 : ATK 1245%, ignores 50 DEF, amplified damage against buildings
level 12 : ATK 1304%, ignores 50 DEF, amplified damage against buildings

 


 

Buildings = Colonies

 


 

StatusEffect
Darkness limits vision radius
Web disables movement, lowers airborne targets to ground
Heat Wave 15s duration, limits attack and skill usage, increases resistance against fire-based attacks, reduces mHP by 25%